<><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><> M O R T A L K O M B A T 3 <><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Mortal Kombat 3 c1995 Midway Manufacturing Company All Rights Reserved THIS DOCUMENT IS COPYRIGHT c1995 ALL RIGHTS RESERVED By: James William Ayton Jr. 08.04.1995.AD. For Revision 2.0 and 2.1 only Release 2.5 PARENTAL ADVISORY LIFE-LIKE VIOLENCE - STRONG CONTAINS SELECTED, GRAPHIC SCENES INVOLVING HUMAN-LIKE CHARACTERS ENGAGED IN INTENSE COMBATIVE ACTIVITY <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> G E N E R A L I N F O <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> T H E S T O R Y Rules of the tournament The Shaolin Tournament for Martial Arts is more than a simple exhibition. Each of its combatants has been invited for his extraordinary skills, and each accepting has wagered his/her very life upon them. The tournament's structure - as simple as it is ancient - tests all aspects of a warrior, for only the most worthy may earn the title of Grand Champion. The tournament first tests a warrior's fighting skill by pitting him against each of the tournament's other challengers. In all Mortal Kombat battles, meters on the upper-left and upper-right corners of the screen measure the health of each warrior. The meters begin each round at full health, but are reduced with each blow taken. The amount of reduction depends both on the type of hit and whether or not it was blocked. When a warriors health meter runs out, he is knocked out and the round is awarded to his opponent. Should time run out before either combatant is knocked out, the warrior with the less injury is declared the victor. The first warrior to win two rounds takes the match and moves on to the next opponent. Sometimes when both warriors hit each other at the same time when all of their life has ran out or both warriors have the same amount of damage when time runs out, the match is declared a draw. If four rounds pass without a winner, both combatants will be disqualified from the tournament. An ancient proverb declares a warrior to be his own worst enemy. Another declares his greatest ally to be knowledge of his weaknesses. The Beginning Thousands of years ago an order of the wisest men from the Far East received visions of a dark realm. This realm came to be known as the OUTWORLD. It was a dark and chaotic and ruled by a vicious emperor. The wise men knew that travel between the dark realm and Earth would someday be possible if the conditions were right. The conditions being the unbalancing of the furies ----negative and positive forces which keep our unstable universe from collapsing onto itself. Knowing that the eminent Outworld invasion would prove too much for Earth, they appealed to the Elder Gods. It was for this reason the Elder Gods created the tournament of Mortal Kombat. Though this contest, we protect not only the safety of our realm, but the existence of our souls. Evil Reborn For centuries Earth has used Mortal Kombat to defend itself against the Outworld's Emperor -- Shao Kahn. But Kahn becomes frustrated by failed attempts at taking Earth though the tournament battle. He decides to enact a plan which began almost 10,000 years ago. It was during a time in which Kahn had a queen. Her name was Sindel and her premature death was devastating. Kahn's shadow priests, lead by sorcerer Shang Tsung, would make it so Sindel's spirit would someday be reborn - not on the Outworld but on the Earth realm itself. This unholy act gives Shao Kahn the power to step though the dimensional gates and reclaim his queen, thus enabling him to finally seize the Earth Realm. Conquest Upon breaching the Portal into Earth, Shao Kahn strips the planet of all human life. He claims every soul as his own. Slowly the Earth begins to transform into a part of the Outworld itself. But there are human souls which Shao Kahn cannot take. These souls belong to the warriors chosen to represent Earth in a new Mortal Kombat. The warriors are scattered throughout the planet and Kahn sends an army of fierce Outworld warriors to find and eliminate them. Some of the Earth's warriors survive the attacks, but most do not. The remaining few hold the chance at saving all of human kind. Radien's Creed You have been chosen to represent Earth in Mortal Kombat. Be warned. Although your souls are protected against Shao Kahn's evil; your lives are not. I cannot interfere any longer as your Earth is now ruled by the Outworld gods. -These are the words of RAIDEN. Rumors Proven To Be False Since way before MK 3 ever came out, thousands of rumors have popped up. And all most every single one are false. Cyrax = Scorpion?: This is false as Cyrax is 100% robot. Sektor and Smoke were once humans turned into robots. It is impossible for Cyrax to be Scorpion. It is easy to see why people would think so, as Cyrax is a yellow ninja after Sub Zero. Goro: Goro's DEAD!!! I am sorry but you cannot jump through the bottom of the Pit 3 and into the portal to go fight Goro as the rumors say. Johnny Cage Transformations: Johnny Cage is dead! These rumors about him coming out of a grave as a ghost is completely fake. Daniel Pesina was the actor that played as Johnny Cage. Pesina's contract with Williams expired as well as his brothers, Carlos. Nudealities: Let's go ahead and get this one out of the way. Nudealities are Finishing Moves in which female opponents are stripped down naked and do something very nasty. This rumor was probably created by some perverted kids. This rumor is 100% false. Why would Midway put nude images where they know kids are going to be? The Senate would be all over them so much, their heads would spin. You could never play MK 3 because it would be banned from every arcade. Ed and John would be in jail. They are already afraid of the Senate enough, just look at the quality of MK 3's fatalities. Raiden Transformations: The only way to see Raiden is to do Nightwolf's Friendship. The rumors about him being playable in the game and him being in the Fall update are false. Variety of UKC's: Look people, there is only ONE Ultimate Kombat Code. It unveils Smoke as a playable character. Ultimate Kombat Codes that let you play as Noob Saibot, Raiden, Johnny Cage, Ermac, etc. Do NOT exist. T R I C K S Animalities: Let your opponent win one round, and then you win two rounds, perform a mercy, and then do the correct movement for you characters Animality. You also have to perform the Animality in the correct place. Babalities: Do not hit the BL button on your winning round. Then perform the correct movement for the Babality for your character. Your opponent will turn into a baby. It's good to try to do a Babality on Round 2 if you have already won Round 1 because you do not want to be trying to not hit the block button throughout the Third and Final Round. The Babality usually makes your opponent mad. (Anywhere) Difficulty Select: You can select the difficulty before each one player game by selecting one of the towers or battle plans. Your choices are Novice, which is easy, Warrior, which is medium difficulty, and Master, the hardest one. On Revision 1.0 the cursor started on Master and a lot of people selected Master on accident. Now on Revision 2.0 and 2.1, the cursor starts on Novice. Finishing Moves: Every character has the ability to finish off their opponent after they win a match. The screen will flash FINISH HIM or FINISH HER and you will be given around 5 seconds to perform a finishing move movement. These are also known as Fatalities, Babalities, Friendships, Animalities, and Pits. Free Game: When you beat 2.0, press START rapidly on both sides when the credits roll down for the actors and characters. When Richard Divizio's feet in both the costumes of Kabal and Kano hit the ground, you will go to the character select screen. You lose your game after you beat the game. This glitch has been fixed in Revision 2.1. Free Games: To get unlimited free credits in MK 3, just find a Revision 2.0 machine that has not had the Ultimate Kombat Code entered on it already. Just simply enter the Ultimate Kombat Code. (Explained later) Friendships: Do not hit the BL button on your winning round. Then perform the correct movement for the Friendship for your character. It's good to try to do a Friendship on Round 2 if you have already won Round 1 because you do not want to be trying to not hit the block button throughout the Third and Final Round. (Anywhere) Galaga: Play 100 2-Player matches in a row. Then you will be greeted with the following message: YOU HAVE BEEN TRANSPORTED TO ANOTHER REALM A REALM WHERE NEITHER THE EARTH WARRIORS NOR SHAO KAHN HAVE ANY CONTROL BEWARE OF THE REALM. OHCANEP Galaga Hints: Press HP to shoot from your spaceship. There are green space ships that come out, shoot them once and they turn blue. While they are blue, they come down to try to capture you. If they do capture you, you lose that life and the spaceship takes your old one up to the top of the screen. During the rest of the round, if you shoot the spaceship that captured you earlier, you will then get both of your spaceships to fight with. Each will be side-by-side giving you a wider range of fire as one missile comes out of each ship when you shoot. Kombos: Kombos are combinations of kicks, punches, and sometimes special moves. When you do a Kombo, your opponent can either block it or get hit by it. It depends on how quick he/she is. They can also Kombo you, so be careful. Kombos take off massive amounts of energy if you get a real good one going. Kombos are limited because of your RUN Meter (read on down) After your Kombo is finished, the screen flashes up how many hits were in the Kombo and a percentage of how much damage your opponent lost. Mercy: On Round 3, after you have won and it says finish him, Hold down the RUN button and press D, D, D, and then quickly release RUN. This will give you opponent just enough energy to come back to life. There is so little energy that any hit your opponent takes will kill them again, even if they block it. This is necessary to perform an Animality. However be careful, you can always lose after you perform the mercy. Pits: Everyone has their own Pit Movement. On the Subway stage, the Pit Fatality knocks your opponent into the background where a subway train comes by and knocks them over. You cannot uppercut at anytime during a match at the Subway stage or your opponent will go flying through the ceiling. On Shao Kahn's Tower, you opponent falls through seven wooden floors into a large amount of spikes. On the Pit III, your opponent falls for what seems forever until they land in a lot of spinning blades that cut you up into many pieces. The blades look similar to Kabal's Ground Slice. Random Select: U + START When Player 1's cursor is on Shang Tsung and/or Player 2's is on Liu Kang. This is for advanced players that are good with every character. Special Moves: All of the Mortal Kombat 3 warriors possess expert fighting skills- in that respect, they are equal to thousands of other warriors around the globe. What raises them above their peers are the special moves which they have created and perfected. In order to become a supreme warrior, skilled enough to win the title of Grand Champion, you too must learn these special moves, for these moves, whether special kicks or elemental bolts make the MK 3 warriors the fiercest and most ferocious combatants on Earth. Mastering their special moves will make you the same. Toasty!: Dan Forden is the guy that programs the sound for all the MK games. Sometimes, when an uppercut is delivered, he will pop out and say TOASTY! In MK 3 he also says Frosty! now. To get him to say Frosty!, freeze your opponent with Sub Zero when they are in danger. T H E U L T I M A T E K O M B A T C O D E The Ultimate Kombat Code allows you to select Smoke, Smoke randomly appears on the VS. Screen, but you cannot select him. After you enter the Ultimate Kombat Code, you will no longer have to enter it for the rest of the life of the machine, just as if he was a normal character. The only way for the kode to reset itself is for the arcade operator to replace the CMOS battery. To enter it, you have to place the corresponding keys. When the game asks you for the Ultimate Kombat Code, you have to press Player 1's HP Button once, Player 1's BL Button 9 times (or U + 1 time, see below), and Player 1's HK Button twice. On the Player 2 side, you have to hit the HP, LP, and BL Buttons twice each, and the LK Button 3 times and the HK 4 times. It is now hard to find a single MK 3 machine that doesn't already have the Ultimate Kombat Code entered. MK, Dragon, Skull, Dragon, Yin Yang, Yin Yang, Yin Yang, Yin Yang, 3, ? mark Player 1 Player 2 ( 1 ) ( 2 ) ( 2 ) ( 4 ) ( 9 ) ( 2 ) ( 0 ) ( 0 ) ( 2 ) ( 3 ) (1 - 0 - 9 - 0 - 2) - (2 - 2 - 2 - 3 - 4) WARNING: YOU COULD GET KICKED OUT OF ARCADES BY PERFORMING THE FOLLOWING MANEUVERS. First, You must find a Revision 2.0 machine. Whenever you enter the Ultimate Kombat Code on a 2.0 machine, the machine sets itself to free play automatically. But nowadays everyone has already entered the Ultimate Kombat Code on every machine. So what you have to do is reset the Ultimate Kombat Code. To do this, you have to beat the game, do the Free Credit Trick which gives you your game back that was explained above, then with your free game beat some more computer opponents, and then lose. After you lose, reset the machine by flipping the little switch on the top of the cabinet on the left side. When it boots up, the ROM's will have errors, so they will reset the CMOS Battery (The Internal Clock) Then they will set to how they were when the machine was brand new. Just go and lose and re-enter the Ultimate Kombat Code. Almost every arcade has upgraded to 2.1 because of this. Be careful whenever the arcade operators walk by. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> K E Y & M O V E S <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> F Forward HP High Punch B Back LP Low Punch U Up HK High Kick D Down LK Low Kick BL Block RUN Run Player 1 U O HP HK | O O | BL B O------O------O F O | | O O O LP LK D O RUN Player 2 U O HP HK | O O | BL F O------O------O B O | | O O O LP LK D O RUN HP: Standing High Punch LP: Standing Low Punch BL: Block your opponents move LK: Standing Low Kick HK: Standing High Kick XX, XX, XX: Press those buttons one after another XX + XX: Press those buttons together at the same time D + BL: Crouching Block D + HP: Uppercut D + LP: Crouching Punch D + HK: Crouching High Kick D + LK: Crouching Low Kick B + LK: Sweep B + HK: Roundhouse Kick U + F: Forward Flip U + B: Back Flip U + LK or HK: Jump Kick straight up U + HP or LP: Jump Punch straight up U + F + HK or LK: Jump Kick Forward U + B + HK or LK: Jump Kick Back U + F + HP or LP: Jump Punch Forward U + B + HP or LP: Jump Punch Back F + LP when close: Throw F + HP when close: Elbow F + HK or LK when close: Knee The Throw The throw is performed by pressing the F + LP buttons. It is the cheapest move in the game. When you throw someone, it will usually make the other person very angry. If you do not mind what people think about you and you don't care if you get beat up, press and hold the RUN button, run towards your opponent, throw them, then move the joystick to the opposite direction while still holding the RUN button and run over and throw them again. Just repeat and you should win. There is only one known way to get out of this. It was discovered by Rick Stumpf. What you do is you Jump back after a throw. Most people prefer to disable throws in a two player match by using the Kombat Code. If someone that you know that they know the Kombat Code to disable Throws and they don't do it, that gives you the green light to do the maneuver described above. However, don't do it if the other person looks like a beginner that doesn't know about the Code. How not to be called cheap If you are someone who is getting tired of people calling you cheap, follow this Guideline on fixing your cheap ways. 1. Always Disable throws 2. NEVER! I repeat, NEVER pick Kabal. 3. If the other person does not disable throws, don't throw them! 4. Never do the same move more than 3 times in a row, like the sweep. If you do that, people should quit calling you cheap! Also, beating the game with Cyrax, Smoke, Kabal, or Sub Zero is not really considered beating the game. The RUN Button The RUN Button is the yellow button to the left and down to the LP Button. It is lined up perfectly with the LP, BL, and HK Buttons. There is a little meter under your name and the health bar. This meter measures how much RUN Energy you have. The RUN button allows you to RUN towards your opponent fast. You have to Hold F while running. If you don't, you will not RUN, just run out of RUN energy. Using a move that uses Up When a move calls for you to hit U, you may hold BL first to make it easier. Also, when a move calls for you to do a 360, you may hold BL first to make it easier. However, you have to release the BL button if you have to hit an attack button at the end to execute the move. Such as Stryker's Pit- You press and hold the BL button and press F, U, U, then you release the BL button and hit the HK button. Endings With each character, you will see an ending. Endings are the story lines that are flashed up on the screen after you beat the game. Each character has there own unique ending. Fatality Distances After Fatality listings in this FAQ, you will see a set of parentheses, in the parentheses it will tell you the distance to stand at to do the fatality. (Close) Right Next to your opponent (Sweep Distance) The distance in which you become out of range to connect with a Sweep (B + LK) (Half Screen) Self Explanatory. Stand half of a screen away from your opponent. (Far) Stand all the way on the other side of the screen. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> S T A G E S <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> The Balcony: Off in the background, you will see a green glowing pit. There are large statues of Motaro to the far right and left. The green glowing pit seems to lead down into the Mouth of the statue with the souls in it in the Soul Chamber. You can get to this stage from the Soul Chamber by uppercutting. The Bank: There is a stone floor with symbols on it. You can see windows that view out to the city. It doesn't look to much like a bank because it has walls with windows and no indication of a bank. On each wall there are lights. You can be knocked though the ceiling here to the Rooftop stage. The Bridge: You can see the cityscape in the back. Plenty of newspapers and other litter blow in the wind. It looks like the bottom of the Rooftop stage. It also appears that this stage is right next to the street stage. The Graveyard: This is nothing but a graveyard with a bunch of tombstones. The night sky is a very dark purple. A lot of the tombstones have some interesting names like, Boon, Tobias, Beran, Michicich, Cage, etc. They all seem to have died on April 1, 1995, which is April Fool's day. There are also some tombstones with the MK Dragon logo on top. The Pit 3: This is a bridge with spikes on the side of the walkway. There are floating greenlamps in the background. There are big statues of faces in the back and sides of the stage. In this stage you knock them down into the pit, when you hit the bottom there are big turning blades that will cut you up into lots of pieces. The Rooftop: The rooftop is a cityscape with Shao Kahn's tower in the very back with the portal circling the top. It appears that you can knock them down off the building to the bottom of the building. There is a big dragon logo on the floor in the center of the stage. Shao Kahn Tower: This is a bell tower, you can see out the windows to the city. Everything is made of wood. And you see the moon in the background. Performing your character's Pit Fatality movement on this stage will knock them down through seven wooden floors. At the bottom, there are a bunch of spikes that your opponent lands in. Soul Chamber: There is a large figure of an open monster mouth with greenish smoke moving in a line from top to bottom. You can see some faces peek out of it at times. There are some giant skull figures with their mouths open. There are spikes on the edge of the walkway that look like teeth. There are also a few statues of the MK 2 Sorcerers. You can get knocked through the ceiling here up to the Balcony. Smoke's Stage: To fight on Smoke's Stage, you have to enter the Kombat Code at the Character Match up in a Two Player game. The stage looks just like the bridge with spikes in The Pit 3. Instead of Floating Lamps and skulls in the background, you see the Portal. The Street: This is where you fight after going through the Subway Ceiling. This stage has paper and litter blowing in the wind in the background. This stage appears to be at the bottom of the rooftop stage. The Subway: You're down on the subway tracks in the depot. The overhead lights are flickering on and off. When you uppercut your opponent, he/she gets smashed up into the street and then you follow. You cannot uppercut if you want to do the Pit Fatality on this stage. By doing the Pit Fatality, your opponent gets uppercuted up, as if it were a normal uppercut in a normal game, but instead of you following up behind him/her, he/she lands in the background on the Subway tracks and a Subway Train comes by and knocks them over. A real crowd pleaser. The Temple: There is a large stained glass window in the back with the MK Dragon Logo in it. There is a red cloth draped over the altar that has a gold MK Dragon Logo on it. There are red candles in the foreground. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> C H A R A C T E R S <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Kano, Sonya, and Jax After the first tournament Sonya Blade turned up missing. Jax then embarked on a rescue mission into the Outworld. He found Sonya being held captive with her nemesis, Kano. In freeing Sonya, Jax also frees Kano. Kano then uses the chance to escape arrest. Sektor, Cyrax, and Sub Zero The Ultimate advancement is Lin Kuei technology comes with the creation of the first cyber-assassin. They begin converting their human ninjas into soulless machines. But Sub-Zero refuses to take part, and is marked for death by his own clan. Liu Kang and Kung Lao After winning the first Mortal Kombat and escaping from the Outworld, Liu Kang looks towards the future. He begins training a new generation of Shaolin alongside Kung Lao. But nothing could prepare them for the unexpected Outworld Invasion. The characters appear on the Character Select Screen in the Following order- Shang Tsung Sindel Jax Kano Liu Kang Sonya Stryker Smoke Sub Zero Cyrax Sektor Nightwolf Sheeva Kung Lao Kabal Cyrax----------------------------------------------------------------------- Cyrax is unit LK-4D4, the second of three prototype cybernetic ninjas built by Lin Kuei. Like his counterparts, his last programmed command is to find and terminate the rogue ninja Sub-Zero. Without a soul, Cyrax goes undetected by Shao Kahn and remains a possible threat against his occupation of earth. Cyrax is the yellow robot character. Played by: Sal Divita MOVES: Plasma net: B, B, LK Transport: F, D, BL Close Bomb: Hold LK, B, B, B, HK Far Bomb: Hold LK, F, F, F, HK Air Throw: D, F, BL, then tap LP FINISHING MOVES: Fatality 1: D, D, F, U + RUN (Close) Cyrax gets close to his opponent, then accesses his computer system through his wrist - keypad. He then selects emergency self-destruct, and the status screen is the last thing he sees as he blows up, taking his enemy with him. Fatality 2: D, D, U, D, HP (Anywhere) Cyrax's head raises up from his neck as it starts to spin, the little tail on his helmet transforms into a blade, then he flies helicopter style off the top of the screen, and comes down head first on top of his opponent, chopping them into small bits. Animality: U, U, D, D (Close) Cyrax disappears, then a blue dorsal fin goes along the ground, then a large blue shark comes up through the ground, and chomps the dizzied combatant, spurting their blood everywhere. Babality: F, F, B, HP (Anywhere) Friendship: RUN, RUN, RUN, U (Anywhere) He does a funny looking dance with his hands on his knees. Pit: RUN, BL, RUN (Close) KOMBOS: 6 - Hit: HP, HP, HK, HP, HK, B + HK ENDING: Cyrax is captured by Sub-Zero and reprogrammed with new orders: to destroy Shao Kahn. With Kahn unable to detect his assassin's soulless presence, Cyrax delivers a successful sneak attack. However, after eliminating Kahn and saving Earth, Cyrax awaits new orders from his Lin Kuei headquarters. The orders never come and Cyrax malfunctions. He ends up stranded in the middle of a vast desert, blindly heading toward his base. Jax------------------------------------------------------------------------- After failing to convince his superiors of the coming Outworld menace, Jax begins to covertly prepare for the future battle with Kahn's minions. He fits both arms with indestructible implants. This is a war Jax is prepared to win. Jax is the black guy with black and purple pants. No shirt. Played by: John Parrish MOVES: Fireburst: B, F, HP Double Fireburst: F, F, B, B, HP Gotcha Face Smash: F, F, LP then tap LP rapidly Dashing Slam: F, F, HK Ground Smash: Hold LK Throw X 4: Throw opponent, press HP repeatedly during throw Gotcha Back Breaker: Hit BL in air FINISHING MOVES: Fatality 1: RUN, BL, RUN, RUN, LK (Far) Jax starts to grow, until he is to big for the screen, and all you can see is his left foot, then the victim get a scared look on their face as a VERY large boot stomps on them, crushing them like an insect. Fatality 2: U, U, D, F, U, BL (Close) Jax's arms grow into long knives, like the T 1000 in terminator, then proceeds to slice and dice you into little pieces. Animality: Hold LP, F, F, D, F, Release (Close) Jax transforms into a yellow lion, hops on his opponent, and takes some bites out of them. Babality: D, D, D, LK (Anywhere) Friendship: LK, RUN, RUN, LK (Anywhere) Jax pulls out a jump rope, and starts skipping as he does whenever he is training. Big stupid grin on his face! Pit: D, F, D, F, LP (Close) KOMBOS: 6 - Hit: HK, HK, HP, HP, BL, LP, B + HP ENDING: The second time Jax battles the forces of Shao Kahn he comes prepared. Thought to be the strongest man on Earth, he has no problem proving it: First by beating Kahn's armies and then by defeating the Emperor himself. When the world reverts back to normal, Jax and Sonya start the Outworld Investigation Agency. Jax runs the exploratory division which learns to open portals through science rather than magic. He leads the first expedition into a mysterious new realm. Kabal----------------------------------------------------------------------- As a chosen warrior, his identity is a mystery to all. It's believed that he is a survivor of an attack by Shao Kahn's extermination squads. As a result, he is viciously scarred and kept alive only by artificial respirators and a rage for ending Shao Kahn's conquest. Kabal is the goofy looking guy with a mask. He has tubes all around him. His outfit is gray. Played by: Richard Divizio MOVES: Spin: B, F, LK Fireball: B, B, HP Ground Slice: B, B, B, RUN FINISHING MOVES: Fatality 1: D, D, B, F, BL (Half Screen) Kabal attaches one of his life-support tubes, the one for breathing, to the victims facial orifices, then turns it on full blast. The victim's head fills with gas, and he/she floats up off the screen, then explodes, as body parts fall from the sky. Fatality 2: RUN, BL, BL, BL, HK (Close) Kabal pulls off his life support mask, looks at the screen and screams, then screams at his opponent, who gets so scared by the sight, that he/she keels over as their spirit flees their body, clopping off the screen. When Kabal beats Kabal, and does this fatality, he thinks to himself "I'm so good I scare myself." Animality: Hold HP, F, F, D, F, Release (Close) Kabal transforms into a gray rhinoceros skeleton, then uses his horn to stab the victim, sending them flying. Babality: RUN, RUN, LK (Anywhere) Friendship: RUN, LK, RUN, RUN, UP (Sweep Distance) Kabal, toasts a marshmallow for his opponent on his hook sword. Pit : BL, BL, BL, HK (Close) KOMBOS: 7 - Hit: LK, LK, HP, HP, D + HP, Jump Kick, Fireball 6 - Hit: LK, LK, HP, HP, HK, HK ENDING: After returning from near death, Kabal swears revenge against his attackers. He fights alongside the other Earth warriors. When he defeats Motaro and the mighty Shao Kahn he proves that he truly is the chosen one. Before the invasion, Kabal lived a life of crime. He was once a member of the Black Dragon along with Kano. Now Kabal devotes his life to fighting injustice. He will give crime's inner circles a new reason to fear. Kano------------------------------------------------------------------------ Kano is thought to have been killed in the first tournament. Instead, he is found alive in the Outworld where he again escapes capture by Sonya. Before the actual Outworld invasion, Kano convinces Shao Kahn to spare his soul. Kahn needs someone to teach his warriors how to use Earth's weapons. Kano is the man to do it. Kano now has a Black suit with red straps. He still has the shaved head and an infrared eye. Played by: Richard Divizio MOVES: Cannon Ball: Hold LK (3 SEC.) Knife Toss: D, B, HP Knife Uppercut: D, F, HP Air Choke: B, D, F, LP Air Toss: BL in air FINISHING MOVES: Fatality 1: Hold LP, F, D, D, F, Release (Close) Kano reaches in through his opponents mouth, get a grip on their skeleton, then pulls a skeleton out through their mouth. One wonders whose skeleton he pulls out of their mouth, as there is no blood, Sheeva's has only two arms, and robots have no skeletons. Fatality 2: LP, BL, BL, HK (Half Screen) Kano aims his artificial eye at his opponent, then turns on his laser beam, and fries his victim. Animality: Hold HP, BL, BL, BL, Release (Close) Kano Morphs into a giant orange spider, and wraps around his victim stinging them to death. Babality: F, F, D, D, LK (Anywhere) Friendship: LK, RUN, RUN, HK (Anywhere) Kano blows a big bubble with his Bubbilicious, then keeps blowing till it pops all over his face. Pit: U, U, B, LK (Close) KOMBOS: 6 - Hit: HP, HP, D + LP, D + HP, Jump Kick, Air Toss 6 - Hit: HP, HP, D + LP, D + HP, Jump Kick, Cannon Ball 5 - Hit: HP, HP, B + HK, B + LK, B + HK 5 - Hit: HP, HP, LK, HK, B + HK 5 - Hit: HP, HP, LP, HK, B + HK ENDING: When Shao Kahn lets Kano live he fails to realize the resourcefulness of the scheming human. Kano lures Kahn's away on a false mission: then nukes them using a stolen weapon. He fights the remaining warriors and finally defeats Kahn himself. Kano's true intention is to take over the souls which Kahn once possessed. But Kano is unable to control the spirits as they escape and attack him. Rumored to have suffered a violent death, Kano was ignorant of the fact that he saved the world he tried to conquer. Kung Lao-------------------------------------------------------------------- Kung Lao's plan to reform The White Lotus Society comes to a halt when Shao Kahn's invasion take the earth by storm. As a chosen warrior, Kung Lao must use his greatest fighting skills to bring down Shao Kahn's reign of terror. Kung Lao has a more sleek look to him than from MK 2. He wears a Black outfit and a Black Hat. Played by: Tony Marquez MOVES: Air Kick: D + HK in air Teleport: D, U Hat Toss: B, F, LP Shield Spin: F, D, F, BL FINISHING MOVES: Fatality 1: F, F, B, D, HP (Close) Kung Lao sets his hat to boomerang, then throws it at the victim, slicing him/her into four pieces, that fall to the ground as the hat goes back and forth. Fatality 2: RUN, BL, RUN, BL, D (Sweep Distance) Kung Lao starts to spin, as in his spin move, then spins faster and faster, till the tornado force winds suck his opponent into the whirling maelstrom, and bones and body parts, and blood fly out of the vortex. Animality: RUN, RUN, RUN, BL (Close) Kung Lao transforms into an orange cougar, or large cat, which then hops onto victim and starts eating them as he feasts. Babality: D, F, F, HP (Anywhere) Friendship: RUN, LP, RUN, LK (Anywhere) Kung Lao switches his hat to Frisbee mode, then throws it off the screen as someone's little dog yaps and runs across the screen to fetch it off the edge. Kung Lao gets a puzzled look on his face. Pit: D, D, F, F, LP (Close) KOMBOS: 7 - Hit: HP, LP, HP, LP, LK, LK, HK ENDING: When Shao Kahn invades Earth, Kung Lao must scrap his plans of reuniting the White Lotus Society. He instead must focus on the new tournament. He seeks Liu Kang and together they battle Kahn's forces fearlessly. Using the knowledge he obtained as a Shaolin monk he fights in the name of his great ancestor - the original Kung Lao. He emerges victorious but suffers from injuries during battle with Kahn. Believed to have passed away, Kung Lao joins his ancestors in a new life. Liu Kang-------------------------------------------------------------------- After the OUTWORLD invasion Liu Kang finds himself the prime target of Kahn's extermination squads. He is the Shaolin Champion and has thwarted Kahn's schemes in the past. Of all the humans Kang poses the greatest threat to Shao Kahn's rule. Liu Kang is the Chinese guy with the Black Pants with red stripes. He is now played by a different actor. Ho Sung Pak's contract with Williams Entertainment expired. Eddie Wong takes over now. Eddie has long hair. Played by: Eddie Wong MOVES: High Fireball: F, F, HP Low Fireball: F, F, LP Bicycle Kick: HOLD LK (4 SEC.) Flying Kick: F, F, HK Air Throw: Hit BL in air FINISHING MOVES: Fatality 1: F, F, D, D, LK (Anywhere) Liu Kang disappears, then reappears after his opponents body has been engulfed in flames. Goes into his victory stance as victim becomes a charred skeleton. Fatality 2: U, D, U, U, BL + RUN (Anywhere) Liu Kang disappears, then reappears after a Mortal Kombat 1 arcade game (no Johnny Cage on cabinet) falls and crushes the victim. Animality: D, D, U (Sweep Distance) Liu Kang transforms into a green dragon, then chomps off the top half of the victim, leaving his hands dangling at his sides. Babality: D, D, D, HK (Anywhere) Friendship: RUN, RUN, RUN, D (Anywhere) Liu Kang Makes shadow puppets of MK Dragon on a newly appeared projection screen, as he did when amusing the children of his village around the campfire in his old life. Pit: RUN, BL, BL, LK (Close) KOMBOS: 6 - Hit: HP, HP, BL, LK, LK, HK, LK ENDING: Liu Kang finds himself the prime target of Shao Kahn's extermination squads...Kang is the reigning Mortal Kombat champion and proves it by easily defeating Kahn's minions. But it is the apparent death of his friend Kung Lao that enrages Kang and enables him to find the strength to defeat Shao Kahn. Then, before the portal closes, Liu Kang is greeted by Princess Kitana and thanked for saving the Earth and the Outworld. Nightwolf------------------------------------------------------------------- Works as a historian and preserver of his People's culture. When Kahn's portal opens over North America, Nightwolf uses the magic of his Shaman to protect his tribe's sacred land. This area becomes a vital threat to Kahn's occupation of the Earth. Nightwolf is the Indian with a Black vest, blue pants, and a blue headband with feathers hanging down. Played by: Sal Divita MOVES: Bow and Arrow: D, B, LP Shield: B, B, B, HK Hatchet Uppercut: D, F, HP Shadow Charge: F, F, F, LK FINISHING MOVES: Fatality 1: B, B, D, HP (Sweep Distance) Nightwolf raises his tomahawk into the air, and channels the lightning of the gods from it to his enemy's body, burning him to a crisp. Fatality 2: U, U, B, F, BL (Close) Nightwolf Raises his arms and summons a deep cleansing light to dissolve the body into it's component atoms, starting with the skin and flesh, and then dissolving the bones as well as the pure light absorbs them, then shoots back up skyward. Animality: F, F, D, D (Close) Nightwolf transforms into a red (big surprise, here) wolf, which hops on top of the body and starts munching. Babality: F, F, F, D, D (Close) Friendship: RUN, RUN, RUN, D (Anywhere) Nightwolf becomes possessed by the spirit of Raiden, who then Morphs, summons up a Mortal Kombat to arcade game, and says" I've never seen a Kano Morph before" or "No, but I can do a Raiden Transformation" Pit: RUN, RUN, RUN, BL (Close) KOMBOS: 7 - Hit: LK, HP, HP, LP, 2 Hatchet Uppercuts, Shoulder Charge 6 - Hit: HK, HK, HP, HP, LP, HK 6 - Hit: HP, HP, Hatchet Uppercut, HP, HP, Shadow Charge 6 - Hit: HK, HK, HP, HP, LP, B + HK ENDING: Nightwolf helps the other Earth warriors escape to his sacred land. Once there, they regroup and plan a form of attack against Shao Kahn's invasion. Nightwolf has trained hard for this battle. Finally, he faces Shao Kahn and emerges victorious. When the Earth returns to its normal state, Nightwolf peacefully regains his land his Native - American people lost over many years. They establish their own proud nation and soon become the great leaders of Earth. Sektor---------------------------------------------------------------------- Sektor is actually the code name for unit LK-9T9. He was the first of three prototype cybernetic ninjas built by the Lin Kuei. Sektor was once a human assassin trained by the Lin Kuei. He volunteered for automation because of his loyalty to the Clan. Sektor survives the Outworld invasion - he has no soul to take. Sektor is the red robot. Played by: Sal Divita MOVES: Heat Seeker: F, D, B, HP Regular Missile: F, F, LP Teleport: F, F, LK FINISHING MOVES: Fatality 1: LP, RUN, RUN, BL (Sweep Distance) Sektor opens up his chest compartment, and a large trash compacting mechanism he had installed for recycling purposes comes out, and compacts his victim, whose bones and blood come flying out of it, then it retracts back into Sektor's chest. Fatality 2: F, F, F, B, BL (Far) Sektor pulls out a flame thrower and torches his victim. Animality: F, F, D, U (Close) Sektor Morphs into a bat, then swoops down on opponent, taking out their neck, and causing their head to fall to and bounce an the ground. Babality: B, D, D, D, HK (Far) Friendship: RUN, RUN, RUN, D (Sweep Distance) Sektor pulls out a test - your - strength carnival game, and hits the Striker with a hammer, causing the little ball to shoot up and hit the bell. Pit: RUN, RUN, RUN, D (Close) KOMBOS: 4 - Hit: HP, HP, HK, HK ENDING: After eventually terminating Sub-Zero, Sektor is attacked by Shao Kahn's army. Unfamiliar with the Outworld warriors, Sektor fights back. He targets Kahn and all Outworld beings as threats to the Lin Kuei. Kahn's minions are no match for Sektor, who fights his way into the fortress. Once inside, Sektor initiates his self-destruct sequence. The resulting explosion is so massive that it closes the portal and returns Earth back to normal. Shang Tsung----------------------------------------------------------------- Tsung is Shao Kahn's lead sorcerer. He once fell out of favor with his emperor after failing to win the Earth Realm through tournament battle. But the ever scheming Shang Tsung is instrumental in Kahn's conquest of earth. He has now been granted more power than ever. Played by: John Turk MOVES: Flaming skull: B, B, HP 2 Flaming skulls: B, B, F, HP 3 Flaming skulls: B, B, F, F, HP Eruption: F, F, B, B, LK Morphs Cyrax: BL, BL, BL Sektor: D, F, B, RUN Jax: F, F, D, LP Sheeva: F, D, F, LK Kabal: LP, LP, BL, HK Sindel: B, D, B, LK Kano: B, F, BL Sonya: D + RUN + BL + LP Kung Lao: RUN, RUN, BL, RUN Stryker: F, F, F, HK Liu Kang: 360 Degrees Toward Sub-Zero: F, D, F, HP Nightwolf: U, U, U FINISHING MOVES: Fatality 1: Hold LP, D, F, F, D, Release (Close) Shang Tsung lifts up a patch of spikes on the ground behind him, then grabs his victim, and flips them over his head onto the spikes. Fatality 2: Hold LP, RUN, BL, RUN, BL (Close) Shang Tsung lifts his opponent into the air, then sucks their life out of them, until they fall to the ground and become a puddle of viscous goo. Animality: Hold HP, RUN, RUN, RUN, Release HP (Sweep Distance) He turns into a big green viper which eats you whole. Babality: RUN, RUN, RUN, LK (Anywhere) Friendship: LK, RUN, RUN, D (Anywhere) Shang Tsung Morphs into the character from his favorite Mother Realm videogame, Joust, and bounces off the screen to the right. Pit: U, U, B, LP (Close) KOMBOS: 5 - Hit: LK, HP, HP, LP, B + HK 5 - Hit: HK, HP, HP, LP, B + HK ENDING: When Shao Kahn overtakes the Earth, he needs Shang Tsung to help locate the surviving humans. Granted new powers, Tsung soon discovers his dark emperor's true plan: as soon as the remaining warriors are disposed of, Kahn will take Tsung's own soul. After learning this, Tsung turns on his master. He catches Motaro off guard and then defeats Shao Kahn. But before the Earth can return to normal, Tsung takes all the souls as his own. He will forever rule the Earth with his own brand of evil. Sheeva---------------------------------------------------------------------- She was hand picked by Shao Kahn to serve as Sindel's personal Protector. She becomes suspicious of Shao Kahn's loyalty toward her race of Shokan when he places Motaro head of his extermination squads. On the Outworld, Motaro's race of Centaurians are the natural enemy of the Shokan. Sheeva looks nothing more than a female Goro or Kintaro. She has a Red Vest. Played by: A Clay Figurine MOVES: Fireblast: D, F, HP Teleport: D, U Ground Stomp: B, D, B, HK FINISHING MOVES: Fatality 1: Hold HK, F, B, F, F, Release (Close) Sheeva Rips all the flesh off of victim's bones, leaving a bloody skeleton, and a big pile of skin and goo on the ground. It sure is amazing how those robots have skeletons, isn't it!? Fatality 2: F, D, D, F, LP (Close) Sheeva throws each of her four arms into the air, and hits opponent into the ground like a tent peg, one hit with each fist, until only the head is showing. Animality: RUN, BL, BL, BL, BL (Close) Sheeva transforms into a purple scorpion, which then stings the victim with it's tail, they fly back a few steps, then turn redder and redder until they explode in a flurry of bones and guts. Babality: D, D, D, B, HK (Anywhere) Friendship: F, F, D, F, Pause, HP (Anywhere) Sheeva demonstrates one of the skills she acquired while in the circus, balancing a plate on a stick with each of her four hands. Pit: D, F, D, F, LP (Close) KOMBOS: 7 - Hit: HP, HP, LP, HK, HK, LK, HK ENDING: While Sheeva serves her master on Earth, her race of Shokan are being punished on the Outworld. Kahn now favors Motaro's race of centaurs and aids them in defeating the Shokan. After learning of these events, Sheeva turns on her master. She defeats Motaro and in a rage brings down Kahn. In freeing the Earth, she also frees the Outworld. She then returns home and works to restore the pride and respect of her race. Sindel---------------------------------------------------------------------- She once ruled the Outworld at Shao Kahn's side as his queen. Now, 10,000 years after her untimely death, she is reborn on Earth. Her evil intentions every match for Shao Kahn's Tyranny. She is key to his occupation on Earth. Sindel wears a purple swimsuit with black straps covering a lot of it. She has white hair. Even though Lia Montelongo is very young, the make-up and white hair makes her look very old in MK 3. Played by: Lia Montelongo MOVES: Fireball: F, F, LP Float: B, B, B, F, HK Aerial fire: B, D, F, LK Shriek Wave: F, F, F, HP FINISHING MOVES: Fatality 1: RUN, BL, BL, BL + RUN (Close) Sindel screams at her opponent until all the flesh has been sonically removed, and flies off into the air as it dissolves, leaving only a bloody skeleton. Fatality 2: RUN, RUN, BL, RUN, BL (Sweep Distance) Sindel, who is having a bad hair day, wraps her hair around her victims body, then whips her hair back, as opponent is sent into a spin, which pulls him or her apart, spinning off body parts and blood until there is nothing left. Animality: F, F, U, HP (Anywhere) Sindel transforms into a purple wasp, which stings its opponent to death as it pushes them off the screen. Babality: RUN, RUN, RUN, U (Anywhere) Friendship: RUN, RUN, RUN, RUN, RUN, U (Anywhere) Sindel demonstrates the love of football she acquired during her time on earth, by taking out a ball and kicking a field goal. She then raises her arms in a goalpost sign, and says "that was fun!" Pit: D, D, D, LP (Close) KOMBOS: 6 - Hit: HK, HP, HP, D + HP, Jump Kick, Air Fireball 5 - Hit: HK, HP, HP, LP, HK 5 - Hit: HP, HP, HP, LP, B + HK ENDING: Sindel receives visions of her true past and turns against Shao Kahn. She discovers that her true king was named Jerrod. They once had a daughter named Kitana and ruled a realm called Edenia, before Kahn took it away in their own Mortal Kombat. He uses Sindel as a pawn in his quest for Earth and took Kitana as his own daughter. But in defeating Shao Kahn, Sindel frees the Earth. In doing so, she also liberates Edenia and assures a reunion with her 10,000 year old daughter - Kitana. Smoke----------------------------------------------------------------------- Smoke is the gray robot in the middle. He only pickable by the Ultimate Kombat Code. Just as in MK 2, smoke comes off his body. In Revision 1.0, he did not have any fatalities. In Revision 2.0 and 2.1, he does. Played by: Sal Divita MOVES: Spear: B, B, LP Teleport: F, F, LK Invisibility: U, U, RUN Air Toss: Hit BL while in air FINISHING MOVES: Fatality 1: U, U, F, D (Far) Smoke drops down a bomb like Cyrax's, and then he drops about 20 more. Then the view changes to from Outer Space and the Earth blows up. Fatality 2: Hold RUN + BL, D, D, F, U (Sweep Distance) An arm comes out of Smoke's stomach holding a bomb. It lifts the bomb above your head as if it was a crane. Then your opponents mouth opens up HUGE and the crane drops the bomb down your throat and you blow up. Animality: D, F, F, BL (Sweep Distance) Smoke turns into a bull that rams his victim off the screen. Babality: D, D, B, B, HK (Anywhere) Friendship: RUN, RUN, RUN, HK (Far) A big horn comes out of Smoke's Chest, which then blows. Pit: F, F, D, LK (Close) KOMBOS: 8 - Hit: HP, HP, LK, HK, LP ENDING: Smoke was once a friend and ally of Sub-Zero when they both tried to escape from being turned into machines by their ninja clan. But Smoke is captured and transformed into a cyborg with a mission to find and kill his own partner. But Smoke soon finds himself being pursued by Shao Khan's minions. He learns he still has a soul and his true mission is the destruction of the Outworld invaders. He defeats Kahn and saves the world, but is forever trapped in his artificial body. Sonya----------------------------------------------------------------------- Sonya disappears in the first tournament, but was later rescued from the Outworld by Jax. After returning to Earth, she and Jax try to warn the U.S. Government of the looming Outworld menace. Lacking proof, they watch helplessly as Shao Kahn begins his invasion. Sonya is played by Kerri Hoskins. She appeared in NBA JAM as a cheerleader. She is also a Playboy Playmate. In MK 3, she sports a green spandex outfit and has long blonde hair. Played by: Kerri Hoskins MOVES: Ring Toss: D, F, LP Leg Grab: D + LP + LK + BL Flying Punch: F, B, HP Flying Kick: B, B, D, LK FINISHING MOVES: Fatality 1: Hold BL + RUN, U, U, B, D, Release BL + RUN (Far) Sonya blows a kiss, this one is some kind of ectoplasmic purple silly putty, which surrounds her enemy, and squeezes out all their blood, guts, and bones, then dissolves into the air. Fatality 2: B, F, D, D, RUN (Far) Sonya blows a kiss of fire, which floats around, then homes in on her opponent, and engulfing them in flames. Animality: Hold LP, B, F, D, F, Release LP (Close) Sonya turns into a big hawk/bird that carries off her victim off the top of the screen, while you can hear the victim screaming with body parts falling of the screen. Babality: D, D, F, LK (Anywhere) Friendship: B, F, B, D, RUN (Anywhere) Sonya swings her arms up and down. Pit: F, F, D, HP (Close) KOMBOS: 6 - Hit: HK, HK, HP, HP, LP, B + HK 4 - Hit: HP, HP, LP, B + HP ENDING: Sonya defeats her arch-enemy Kano high atop a skyscraper near Shao Kahn's fortress. She then comes face to face with the emperor himself. In an incredible display of courage, Sonya wins. When the world returns to its normal state, Sonya has no trouble convincing her superiors to form the Outworld Investigation Agency, devoted to protecting the Earth against possible future invasions from other realms. Stryker--------------------------------------------------------------------- When the Outworld portal opens up over a large city in North America, panic and chaos rage out of control. Kurtis Stryker was the leader of the riot control brigade when Shao Kahn began taking souls. He finds himself the lone survivor of a city once populated by millions. Stryker is the gay looking cop. Played by: Michael O'Brian MOVES: Baton Swing: F, F, HK High Grenade: D, F, HP Low Grenade: D, B, HP Baton Strike: F, B, LP FINISHING MOVES: Fatality 1: D, F, D, F, BL (Close) Stryker takes one of the bundles of explosives he saved from his days on the bomb squad. He attaches it to his victim, then jumpsaccross the screen, crouches down, and plug his ears as they explode. Fatality 2: F, F, F, LK (Far) Stryker pulls out his taser gun, changes it from stun to kill, then fires and attaches it to his opponent, who proceeds to sizzle and burn as the electric current fries them. Animality: RUN, RUN, RUN, BL (Sweep Distance) Stryker transforms into a Tyrannosaurus Rex, which then bends down and bites off the top half of the other combatant, leaving his/her hands dangling at side. Babality: D, F, F, B, HP (Anywhere) Friendship: LP, RUN, RUN, LP (Sweep Distance) Stryker shows off the valuable skills he acquired as the crossing guard while in high school, and stops traffic, holding a stop sign as all his fellow combatants (including him and his opponent) run across the screen. Pit: F, U, U, HK (Close) KOMBOS: 6 - Hit: HK, HK, HK, HP, HP, LP 5 - Hit: HK, HK, HP, HP, B + HK 5 - Hit: HK, HP, HP, LP, Baton Swing ENDING: Ignorant of why his soul was spared from the Outworld invasion, Stryker receives a vision from Raiden. He is instructed to travel west. He eventually meets the rest of Earth's warriors and learns the true meaning of his survival. He travels back to the city he swore to protect. Kahn is unfamiliar with this new combatant and is caught off guard. Stryker defeats the warlord and saves the entire planet. The chaos that consumed the city in the hours before the invasion are gone. Sub Zero-------------------------------------------------------------------- The Ninja returns unmasked. Betrayed by his own clan, the Lin Kuei, he broke sacred codes of honor by leaving his clan and is marked for death. But unlike the Ninja of old his pressures come as machines. He must not only defend from the Outworld menace, but he must also elude his soulless assassins. Sub Zero has a blue vest and Blue and Black pants. He has red paint on his red eye. Played by: John Turk MOVES: Freeze: D, F, LP Ice Statue: D, B, LP Slide: B + LP + BL + LK Hail Storm (Above): D, F, HP Hail Storm (Behind): D, B, F, HP Hail Storm (Front): D, F, B, HP FINISHING MOVES: Fatality 1: BL, BL, RUN, BL, RUN (Close) Sub-Zero grabs his opponent, and lifts them over his head. He then concentrates his freezing ability, and freezes them, then the screen shakes as he breaks the frozen body, with blood and bones flying to the ground. Fatality 2: B, B, D, B, RUN (Sweep Distance) Sub-Zero blows at his opponent with a freezing mist breaking them into chunks of ice all over the ground. Snowblower! Animality: F, F, U, U (Close) Sub-Zero transforms into a polar bear, which puts his front paws on the victim, and eats a few bites out of them. Babality: D, B, B, HK (Anywhere) Friendship: LK, LK, RUN, RUN, U (Anywhere) Sub-Zero freezes the water in the air around him, and builds Frosty the snowman, complete with hat, carrot, and coal around himself. Pit: B, D, F, F, HK (Close) KOMBOS: 6 - Hit: Revision 2.0 HP, HP, LP, B + LK, B + HK, B + HK 5 - Hit: Revision 2.1 HP, HP, B + LK, B + HK, B + HK ENDING: Sub-Zero wins and he destroys the Cyber-Ninja's except for the third, (Smoke). Smoke was a friend of Sub-Zero in his Lin Kuei days, so Sub-Zero gives Smoke his soul back and returns him to human form. Sub-Zero then returns to the shadows. Motaro---------------------------------------------------------------------- Played by: A Clay Figurine Motaro is the first boss that you face. He belongs to the Centaurian Race. The Centaurians are Half Human, Horse monsters with a steel tail. He looks just like a Human, Horse, and some type of dinosaur rolled into one. He can be very cheap with his teleporting and fireballs. Projectiles either disappear or bounce back at you so don't use them. Jump Kick him, and he will fall back. While he is laying back, run over to him and do a super Kombo. You have to be quick or he will grab you and hit you. Run in on him when he jumps up and throws the fireball from his tail and Kombo him. Whenever you start a Kombo on him, if he is blocking the combo, in the middle of the combo he will quit blocking and your last hits from the Kombo hit him. There are mid points to some Kombos in which he can grab you in the middle of your Kombo. The only known character that this happens with is Sub Zero. You can also walk backwards and do a jump kick whenever he jumps up, then hold Back. When he gets up, he will jump up again for you to jump kick. Shao Kahn------------------------------------------------------------------- Played by: Brian Glynn Shao Kahn He is a lot harder to defeat him than before. He still wears the same outfit but is now taller and has many new moves. He doesn't taunt you as much but now does more often in Revision 2.1, and uses a big steel mallet to hit you with. He still has his Shoulder Butt and a new Knee Uppercut. He also has a fireball just like Kabal's in the way that it comes from his head. You can beat him with Kabal by Holding D + BL. Whenever he does his Knee Uppercut, Do a Spin. This will leave him spinning in the air. Hit HP, HP, HP, B, B, HP. This will hit him with three HP's and a Fireball. When ever he taunts you, spin him and do a Super Kombo. With characters like Sektor and Liu Kang and any other character with a fast projectile can beat him easily by using the fast projectile. With Cyrax, all you have to do is throw the net over and over again. But be careful, he can do a Knee Uppercut right through your net. Do the same with Sub Zero. Noob Saibot----------------------------------------------------------------- Played by: Richard Divizio He's back and can be fought by a Kombat Kode on the VS screen. The winner on round one gets to fight him for one round. He is now a shadow of Kano, instead of Scorpion like in MK 2. We haven't seen any moves for him yet. His name comes from Ed Boon and John Tobias by spelling both of their last names backwards. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> V S . S C R E E N K O D E S <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> After both people select their character in a two-player match, you come to a VS. Screen. At the bottom of the VS. Screen, you will see six boxes lined up with Dragon icons in them. The six symbols represent secret codes which can have subtle or dramatic effects on game play. Each button causes the symbol in the corresponding box to change to the next icon in a predetermined order. For example, pressing Player 1's LP button once will change the dragon in the first box into a MK symbol; pressing it a second time will change it to the third icon in the sequence (a Yin Yang) and so on. Pressing a button more than nine times will cause the order of icons to start over; in other words, pressing a button that corresponds to a box with a skull symbol, will change it back to the original Dragon icon. The chart below shows the order in which the symbols appear. In some codes, you have to press a button 9 times. The VS. Screen doesn't stay up for long, so you would have to go fast. Fortunately, you can reverse the order of the icons by holding U on the joystick on your side. So instead of pressing a button 9 times, you can hold U and press it once. Button Presses Symbol 0 Dragon 1 MK 2 Yin Yang 3 3 4 ? mark 5 Lightning Bolt 6 Goro 7 Raiden 8 Shao Kahn 9 Skull Unlimited Run: ? mark, Goro, Goro, ? mark, Goro, Goro (4 - 6 - 6) (4 - 6 - 6) Dark Fighting: Goro, Shao Kahn, Shao Kahn, ? Mark, Yin Yang, Yin Yang (6 - 8 - 8) (4 - 2 - 2) Randper Kombat: ? mark, Goro, Dragon, ? mark, Goro, Dragon (4 - 6 - 0) (4 - 6 - 0) No Power Bar: Skull, Shao Kahn, Raiden, MK, Yin Yang, 3 (9 - 8 - 7) (1 - 2 - 3) Disable Throws: MK, Dragon, Dragon, MK, Dragon, Dragon (1 - 0 - 0) (1 - 0 - 0) Disable Blocking: Dragon, Yin Yang, Dragon, Dragon, Yin Yang, Dragon (0 - 2 - 0) (0 - 2 - 0) Psycho Kombat: Skull, Shao Kahn, Lightning Bolt, MK, Yin Yang, Lightning Bolt (9 - 8 - 5) (1 - 2 - 5) Winner of Round 1 fights Smoke: Yin Yang, Dragon, Lightning Bolt, Yin Yang, Dragon, Lightning Bolt (2 - 0 - 5) (2 - 0 - 5) Winner of Round 1 fights Noob Saibot: Raiden, Goro, Skull, 3, ? mark, Yin Yang (7 - 6 - 9) (3 - 4 - 2) Winner of Round 1 fights Motaro: Skull, Goro, Skull, MK, ? mark, MK (9 - 6 - 9) (1 - 4 - 1) Winner of Round 1 fights Shao Kahn: Dragon, 3 , 3 , Lightning Bolt, Goro, ? mark (0 - 3 - 3) (5 - 6 - 4) Galaga: Goro, ? mark, Yin Yang, ? mark, Goro, Shao Kahn (6 - 4 - 2) (4 - 6 - 8) Player 1 Starts with quarter life Raiden, Dragon, Raiden, Dragon, Dragon, Dragon (7 - 0 - 7) (0 - 0 - 0) Player 2 Starts with quarter life: Dragon, Dragon, Dragon, Raiden, Dragon, Raiden (0 - 0 - 0) (7 - 0 - 7) Player 1 Starts with half life: Dragon, 3, 3, Dragon, Dragon, Dragon (0 - 3 - 3) (0 - 0 - 0) Player 2 Starts with half life: Dragon, Dragon, Dragon, Dragon, 3, 3 (0 - 0 - 0) (0 - 3 - 3) There Is No Knowledge That Is Not Power: WARNING! THIS CODE IS USELESS! All it does is display that text. MK, Yin Yang, 3 , Skull, Yin Yang, Goro (1 - 2 - 3) (9 - 2 - 6) No Fear: WARNING! THIS CODE IS USELESS! All it does is display that text. Yin Yang, Shao Khan, Yin Yang, Yin Yang, Shao Khan, Yin Yang (2 - 8 - 2) (2 - 8 - 2) Hold Flippers During Casino Run: WARNING! THIS CODE IS USELESS! All it does is display that text. Skull, Shao Kahn, Raiden, Goro, Goro, Goro (9 - 8 - 7) (6 - 6 - 6) <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> <> K R E D I T S <> <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Name: E Mail Address: Thanked For: James William Ayton Jr. jayton@megaweb.com Writing this thing Harry Richard Stumpf None Confirming Stuff Timmy Lites None Distribution John Edwards None Confirming Stuff X Ben ?@aol.com Some Finishing Moves Dennis Marsh druboy@aol.com Some Finishing Moves Paul Hurley rat@rat.org Some Key Info Patrick McCarron dmastensx@aol.com Stage Info Guideline Chris McCullough ermac@imap1.asu.edu Endings TonyD TonyD@netbistro.com Fatality Descriptions MK 1 Instruction Manual (Genesis) None The First Intro Part