SMS Cheats Compilation v1.00 -- get Read Me for more info. PRIMARY, PART 3 ********************************************************************** GOLVELLIUS : VALLEY OF DOOM BOOK AND GAME CORRECTIONS: The following creatures are listed as they appear in the manual and in the game. MANUAL GAME Desba Desba Saipa Rolick Taruba Bachular Fosbus Fosbus Waruso Warlick Jaspa Crawky Heidi Haidee Golvellius Golvellius NOTE: The Ring of Invisibility, as said in the game, is incorrect. It is actually a Ring of Invincibility. The Ring does not make you invisible, it allows you to break rocks with your sword. PASSWORDS: W4KQ AH85 LD5X KNGF Q5N7 2K3L 7TSE QKQL Code gives you: All the items, 19 Life Potions, the Purple Mea and 7 Crystals. All you have to do is find the last old lady, and then find Golvellius. ME4X 23AY R2FM ZNLC 6E5U BBVQ S7XL TGJR Code gives you: All the items, 17 Life Potions and 7 Crystals DQOX 3XLH O4BG YCLG 6RQO NLLZ A63K E2UJ Code gives you: Everything but the Rem. Shield and the Ascent Boots, 15 Life Potions and 5 Crystals SOUND TEST: When Kelesis is walking to the hole in the beginning, hold the UPPER LEFT corner of the Directional Pad and press BOTH BUTTONS. INVINCIBILITY: If you gather all 19 potions and both herbs, you will turn invincible after you lose all of your energy. When you become invincible do not try to get your life replenished by Randar, Enni, or Energy Pellets. If you do, you will turn normal again and have to collect both herbs to become invincible. INTRODUCTION: At the end of the cave you will fight a giant snake. To defeat it, stand on the ledge closest to it and stab repeatedly. When you have killed it be sure to collect the blue Energy Pellets. NOTE: The blue bubbles (Energy Pellets) will appear from time to time throughout the game as you defeat enemies. If you collect them, they will partially replenish your life meter. THE VALLEY / RANDAR / DESBA: You have access to nine screens in The Valley. In the upper right corner, find a hole where you can buy a life potion. In the lower left screen you will find Randar. In the middle screen kill a bee or snake and a hole will appear. Follow the passage staying on the upper portion of the screen. You will encounter a huge blue bat. Once past the bat you will encounter Desba. To defeat Desba, stab repeatedly when he is not throwing the snowflakes. FIRST CRYSTAL: After defeating Desba, go one screen to the right and a hole will appear where you can buy the First Crystal. >From there, go directly north one screen and the rock blocking the way will disappear. Cross the bridge into the Desert. THE DESERT / SAIPA: Purchase more bibles and life potions. To the left there will be a screen with blue rocks in the pattern of two diamonds. Ignore the larger diamond and go to the bottom of the smaller diamond. Go to the right, and up one rock. Stab the rock and a hole will appear. Enter the hole and follow the cave to the right. At the end of the cave, you will encounter two giant snakes. Once they are defeated you will face Saipa. To defeat Saipa, stab while it is not spinning. SECOND CRYSTAL: Once Saipa is defeated, go to the most northeastern screen, which is filled with animal skulls. A hole will appear where you can buy the Second Crystal. Go to the most northwestern screen and a bridge will appear. Cross the bridge and enter the Graveyard. THE GRAVEYARD / ARUZASU'S SHIELD / TARUBA: Explore the Graveyard, purchasing more bibles and life potions. Once you can carry $8,000 return to the desert. Go to the entrance of the Desert, right one screen and up one screen. On this screen in the hole you can buy the Aruzasu's Shield for $8,000. Return to the Graveyard. Head up and to the right from the entrance. You will find a large black crevice that you cannot walk on, so walk around it. On the left side of the crevice there is a bridge over the river. Once across the bridge, the first screen has tombstones and crosses. Stab the most northern cross twice and a hole will appear. Follow the passage to the blue bats. Once past the blue bats, you will face Taruba. To defeat Taruba stab while avoiding the fireballs he throws at you. THIRD CRYSTAL / VALLEY SWORD: Return to the entrance of the Graveyard. One screen to the left and one screen up a hole will appear where you can buy the Third Crystal. From the screen where Taruba is located, follow the river all the way to the left. You will come to a screen with one skull, one cross, and skull knights. Hit the cross to make a hole appear. In the cave you can buy the Valley Sword for $12,000. Go back to the entrance of the Graveyard. Go west, then south. If you follow the river, you will come to a red brick pathway. Follow the path south and a passage will open. Continue down the path into the Meadow. THE MEADOW: Buy more bibles and life potions. On the left side of the Meadow, there is another red brick pathway. If you have the ability to carry $20,000, go to the Beach. THE BEACH / AQUA BOOTS: Head south, following the river to the bridge. Cross the bridge and head northeast. There you will find, as you travel, two lakes with Rats roaming around. You will come across the small lake first, and further northwest, a larger lake. Move to the north side of the larger lake and you will be on a screen with a strip of sand, a palm tree, and three rocks. Hit the lower right side of the palm tree and a hole will appear. There you will be able to buy the Aqua Boots for $20,000. Be sure to use the Aqua Boots EVERYWHERE you can. It should open the game up quite a bit! THE SWAMP / RING OF INVINCIBILITY / ARESTA'S PENDANT / FOSBUS: Return to the Meadow and head south to the area filled with dead trees. This is the Swamp. Follow the pathway through the dead trees, southwest. In the most southwest corner there will be a small lake. In the center of the lake, find an island with a patch of bricks in the center. Kill some creatures and a hole will appear. There you can buy the Ring of Invincibility for $10,000. Return to the Meadow and head north to the most northern screen. You will be in a screen filled with grey rocks. Break the rocks until a hole appears. There you can buy the Aresta's Pendant for $10,000. Head south to the Swamp and go one screen down from the entrance. The screen has half of an island with one bush. Hit the bush and enter the hole that appears. Proceed to the right and you will encounter Fosbus. To defeat Fosbus, avoid the balls she is throwing at you while continuously stabbing. FOURTH CRYSTAL: After defeating Fosbus, proceed one screen north and a hole will appear where you can buy the Fourth Crystal. THE OCEAN / WARUSOS: Cross The Ocean to the far left side and you will find an island covered with grey rocks. Start hitting the rocks on the right side of the island and a hole will appear. Enter the hole and follow the screen up. You will then encounter two Warusos. To defeat the Warusos, go to the row of tiles second from the bottom, on the left side and stay there. Let them come to you, then stab them repeatedly. FIFTH CRYSTAL: Head south to the island. In the southwest corner of the island, a hole will appear where you can buy the Fifth Crystal. Above the lake where you got the Aqua Boots, a passage will open to Crawky's Forrest. CRAWKY'S FORREST / REMEDIA'S SHIELD / LEGENDARY SWORD: >From the entrance to Crawky's Forrest, go up one screen, left one screen, and follow the path down and to the right. Hit the rock and a hole will appear. Enter the hole and you can purchase Remedia's Shield for $40,000. Head to the north edge of the forrest. The top center screen has two small ponds side by side. The pond on the right has a tiny bridge. Kill some of the creatures to make a hole appear at the top. Enter the hole and you can buy the Legendary Sword for $50,000. Follow the river right and enter the Pine Forrest. PINE FORREST / MIRROR / ASCENT BOOTS / RAMARUSA'S PENDANT / JASBA: Two screens to the right of the entrance to the Pine Forrest, will be a screen with two red rocks, one in the upper right corner and one in the lower left. Hit the rock in the upper right corner and a hole will appear. Enter the hole and you can buy the Mirror for $25,000. Head to the northwestern corner of the Pine Forrest. You will find a screen with grey rocks, trees, and one bush. Hit the rocks and the deathlords floating around and a hole will appear. Enter the hole and you can buy the Ascent Boots for $70,000. Return to the Graveyard. To the right of the Graveyard is the black crevice. With the Ascent Boots in your possession, you can now walk on the crevice. In the middle of the crevice there is an island with rocks and one skull. Hit the skull and a hole will appear. Enter the hole and you can buy Ramarusa's Pendant for $25,000. Go back to Crawky's Forrest. One screen to the right of the Pine Forrest is a screen with a river running through it. There is a bridge over the river connecting the upper and lower parts of the screen. On the lower half of the screen are two rocks. Hit the right rock until a hole appears. Enter the hole, proceed to the right and you will encounter Jasba. To beat Jaspa stab continuously while avoiding the rings of fire that he throws at you. SIXTH CRYSTAL / HEIDI: Travel all the way to the northwestern corner of Crawky's Forrest. There you can buy the Sixth Crystal. Return to the Pine Forrest. In the southern portion of the forrest is a large lake with an island in the center. Go to the bottom half of the island and hit the grey rocks until a hole appears. Enter the hole and follow the pathway up. At the end, you will encounter Heidi. To defeat Heidi, repeatedly stab her. SEVENTH CRYSTAL / GOLVELLIUS: Travel to the northeastern corner of the Pine Forrest. A hole will appear and that is where you can buy the Seventh Crystal. In the middle of Crawky's Forrest is a barren area. The screen has green trees on the left, one dead tree in the center with two red rocks in front of it. Hit the red rock on the right and enter the hole that appears. Follow the passage to the right and you will encounter Golvellius. To defeat Golvellius, you will need all seven crystals, the green and purple meas, all eighteen life potions, the pendants, swords, and shields. To destroy him, keep running around him so he follows you, while hitting him with your sword. MISCELLANEOUS HINTS: If you hold the attack button longer, you will do more damage to the enemy you are attaking. For example, if you are fighting a character that will take four sword stabs to defeat normally, it would only take 2 extra long sword stabs to beat it. When your Life is low, learn the screen before you enter (go back and forth between screens). That way, you will be able to get through the screen without having many monsters appear. ************************************************************************ GREAT BASEBALL MANUAL CORRECTION: You are unable to select your catchers, as it states on page 4 of the manual. GOOD TEAM: St. Louis, with Wurtz throwing Sliders, with a Stamina of 3. HELPFUL HINTS: Left handed batters: Move all the way into the plate, and the pitcher will hit you most of the time. BALKING: To prevent balking, throw the ball to the base the player is running from, not running to. POP-UP: After popping-up, press button 2, so the player doesn't get thrown out. CATCHER: When a player is trying to steal a base, the catcher can throw the ball to the base the player is running to. To do this, push UP and BUTTON 2, and the catcher will throw the ball. Use the directional pad to direct the ball. *********************************************************************** GREAT GOLF TO PUTT: Look at the flag, there's a person standing right next to the dots on the flag pole. Count the number of dots from the person's head up (3 or 4), then use that number to gauge the number on the power grid. EG: If there are three points above the person's head, use a power of three on the power grid! When you land on the green, the game says "nice shot". Hole 6: Use between a 5 or a 7 iron to chip to the islands. To get to the last island, use a 3 or lower iron, and aim for the sand trap. ********************************************************************** GREAT ICE HOCKEY When using the Sports Pad, spin the ball to make the Puck go faster. When shooting towards the goal, the puck will glide towards the goal faster, if you spin the ball FAST, then release it. ********************************************************************* GREAT BASKETBALL DIRECTING THE BALL TO A SPECIFIC PLAYER: When the ball is in the air, hit the pause button to hold the ball in mid-air. Hit the pause button again, and be ready to direct the ball to a specific player. SLAM-DUNKING: When you are just past the net (carrying the ball), jump up and press button #1. If this is done correctly, it will say, "Nice Shot." THREE POINT SHOTS: When at the other goal, jump up, and right before you touch the floor, press button #1. When you're in the middle of the court, shoot. The ball will be thrown into your basket, scoring three points, instead of two. ************************************************************************ JOE MONTANA DEFENSE: The computer mainly passes and your front line can pick up running plays, so concentrate on pass defenses To tackle, run into the player you want to tackle, and you will automatically tackle them. PASS DEFENSE: When you determine what receiver is going to get the ball, press button #1 to get your closest player right on him, and then press toward the receiver to tackle him! To intercept, get your player between the ball and the receiver and as the ball gets to you, push the Directional Pad towards the line of scrimmage. With a little bit of practice, you will be able to perfect intercepting! OFFENSE: RUNNING PLAYS: When choosing a running play, the running back will have a marker, and you should look for it. Make sure he is reasonable close to you before you pitch it. Once he's got the ball, follow your blockers for the maximum yardage! PASS PLAYS: Choose the receiver quickly, and throw to him as quickly as possible, or else, you'll get sacked before you get a chance to throw! KICK-OFF'S: When kicking off, wait until your players get close to the ball carrier, then press the Directional Pad towards him, and press button #1. ************************************************************************ KENSEIDEN ROUND SELECT: Before turning on the system, press and hold BUTTONS ONE and TWO. Turn on the system, and continue to hold them down until the Title Screen with the figure appears. Release BUTTONS ONE and TWO, and hold the UPPER LEFT corner and BUTTON ONE. A round select screen will follow. PREPARING TO FIGHT: This game offers training sessions (Rounds 5, 6, 8, etc.). Use these sessions before you begin to battle the levels. If you are able to get through these, you will not only be ready to fight the Warlocks, but you'll receive a lot of energy, and possibly an additional life! HIDDEN ITEMS: To enter the secret room in the round 2, make your way to the room with the Buddha. Jump up to his head, and press up and then jump. In this room, you will find a Gourd of Life. Once received, exit the room, and proceed left. When on the Balcony, use the red steps towards the left. Keep moving left to another balcony, enter the door here, and proceed as before to the Buddah's room. Here too, there is a secret room containing a Gourd of Life. In round four, go up four levels, and in the upper-right hand corner platform, and you will find Kokeshi (a Wooden Doll) on the platform. She will give you one additional life. WARLOCKS: Fire Wheel: Jump and hit it, 8-9 times, when you are on the left side, and away from the wall a bit. Avoid the flames that he shoots at you, and move to the right side of the screen. When it is destroyed, you will receive the High Jump technique. Benkei: Move your character to about the middle of the word "power", on the top of the screen, kneel down and use sword attacks to his knees 9-10 times. He carries a club, so watch out!! When he is destroyed, you will receive the Helmet Splitting Sword (with this sword, you can use it without jumping). Larva Fly: When she flies, stay in the left corner. Kneel down and use the Helmet Splitting Sword towards the tail area 9-11 times. When it is destroyed, you will receive the second Helmet Splitting Sword. Two Headed Creature: Use the Helmet Splitting Sword, and attack the lower head first. It takes 6-7 shots to kill the first head. After that is destroyed, use jumping attacks with the Helmet Splitting Sword to finish it off. It takes 7-8 hits to kill the second head. When it is destroyed, you will receive the Air-Cutting Sword (will let you walk and swing the sword). Putrid Eye: Jump and use the Helmet Splitting Sword at the center of the Eye 6-8 times, while avoiding the Acid Tears. When it is destroyed, you will receive the Wild Wheel Sword. Death Head: Use the Wild Wheel Sword and attack 15-16 times, while in the large form. Try to stay on the other side of the screen, when he changes to the Swarm. When it is destroyed, you will receive the Sword of the Dragon. YONENSAI, THE MASTER - THREE STAGES: A. When you enter the castle, go up staircase number four. When you are at the top of the stairs, there is a Warlock, throwing Fire Balls. Use the Helmet Splitting Sword to slash downward toward the Fire Balls. There are about 5 to 6 sets of Fire Balls. Once they are all taken care of, the Warlock will vanish. They take about 6-7 shots each. B. Next is the Warlock in Armor. Hit him in the head 6-7 times, using the Helmet Splitting Sword. Jump up and slash down at his face. Hit him enough times, and his face will turn into a skull. If it doesn't turn into a Skull, his meter will not go down. Watch out for the falling rocks. This time, when you have beaten him, his face will change to a blue color. C. The Final Battle! When he has changed to a Skull face, use the Helmet Splitting Sword, 10-12 times, to his face. This guy's meter will start to go down right away (the two prior stages, his meter didn't move). When defeated, he will blow up. ************************************************************************ KINGS QUEST GOLDEN WALNUT / BOWL / PEBBLES / FOUR LEAF CLOVER: Explore the forest and look on the ground for Golden Walnut, a Bowl, Pebbles (discoloration near a river), and the Four Leaf Clover. POUCH: Look for a screen with two tree stumps, one upright, and one sideways on the ground. Look into the upright stump, and you will find the Pouch. DAGGER: Look for the screen with the single grey rock. Stand below the rock, push it, look in the hole, then take the Dagger. CARROT: Go to the garden above the castle and get the Carrot. GOLDEN EGG: Near the garden is large tree. Climb the tree to get the Golden Egg. NOTE / CHEESE: Find and enter the candy house and take the Note and the Cheese. NOTE: If the witch is home, push her in the fire, then take the Note and the Cheese. FIDDLE: Go to the log cabin and give the woodcutter the bowl. Fill it for him, and he will allow you to take the Fiddle. MUSHROOM / LEPRECHAUN'S DEN / MAGIC SHIELD / SCEPTER: Go to the screen with the large cave and wait for the bird to appear. Jump on his back and he will fly you to a screen with a hole. Go one screen to the left and find the Mushroom. Return to the screen with the hole and proceed down the hole. When approached by the rat, give him the cheese and go through the door. This is the Leprechaun's Den. If you have the clover, the leprechauns will not hurt you. At this time, play the fiddle and enter the throne room. The king is unguarded and you can take the Magic Shield and the Scepter. Go through the door and carefully climb the stairs. At the top of the stairs is a small door. Eat the mushroom here to exit. Go to the pen with the goat in it. Show him the carrot and lead him to the bridge with the troll. He will knock the troll off, and let you by to see the gnome. RUMPLESTILTSKIN / GOLDEN KEY: Go visit the gnome (Rumplestiltskin) on the other side of the bridge. If you guess his name incorrectly three times, he will give you the Golden Key. Take the key to the door in the mountain side and carefully climb the stairs to the land in the sky. SLINGSHOT / CHEST: In the land of the clouds, go one screen down and look in the tree, and you will find a Slingshot. Take the slingshot and find the giant. Use the slingshot on the Giant to kill him, then take the Chest. Go back down the stairs. WELL / BUCKET / DRAGON / BOULDER / MIRROR: Find the Well, stand on the right side of it and cut the rope with the dagger. Get the Bucket, lower the rope and climb down the rope. When in the well, fill the bucket with water and enter the Dragon's Lair. Get close to the dragon and throw the water at him when he breathes fire at you. This will make the dragon push the Boulder and leave. Get the Mirror and return to the King. When you return to the castle, bow to the King, talk to him, then walk up and touch tthe wall. ************************************************************************ LORD OF THE SWORD When in the villages, enter all possible buildings twelve times. This will replenish your life meter, and the people will give you messages. VILLAGE SEQUENCE Village Description Of The Action ------- ------------------------- Harfoot Starting Village. Amon Visit the Wizard, and receive the BOOK. Ulmo Forest Talk to the Tree several times. Amon Talk to the Wizard. Namo Forest Defeat the Tree Spirit, and get the LEAF. Cram Bog Defeat the Swamp Spirit. Ithile Receive the BOW OF BRAVERY. Amon Visit the Wizard. Dwarle Replenish life meter Lindon Replenish life meter Falas Island Defeat the Pirate, and rescue the Mayor's Daughter Elder Castle Defeat the 5 Bodyguards, and get the HERBS. Lindon Replenish life meter Dwarle Replenish life meter Mt. Morgos Defeat the Fire Creature and destroy the book. Amon Visit the Wizard. Mt. Ozgual Defeat Medusa (statue of evil). Amon Visit the Wizard. Varlin Castle Visit the Wizard. Amon Visit the Wizard. Pharazon Defeat the Goblin. Do not get the sword when it appears. It is the TEZUMA SWORD, and it is weaker than the sword you are carrying (you should have the LUNA SWORD). Lindon Talk to the Mayor's Daughter. Shagart Defeat the Demon Lord Ra-Goan. DEFEATING THE BOSSES: TREE SPIRIT: Keep him over on the left side of the screen, and use constant sword attacks. SWAMP SPIRIT: Shoot the mirror on his chest with the bow and arrow, and attack the "Ninja" Ants with your sword. PIRATE: You should get up on the island and use full sword attacks to the chest, when he is about to throw the Boomerang. CASTLE BODYGUARDS: 1. The Ripper: Do not waste your time duelling with him. Use non-stop standing sword attacks to the body. 2. Stone Hammer: You will need to use a combination of standing sword attacks, and shots from your bow. Keep you eyes out for the Hammer. 3. Golden Guard: This guy loves to kick! The best technique is to corner him on the left side where he is almost completely off the screen. Stand and use constant non-stop sword blows to his body. 4. Court Jester: (This guy is not in the book). Hit him while he is in the air. Don't let him touch you, and avoid the balls he throws. 5. Paradin: Jump in the air, stick out your sword, and aim for the tip of his spear. NOTE: During the battle, the action slows down to allow the player to savor all of the action packed moments of these fights! Red Fire Beast: Use the same techniques as used on the Pirate. Watch out for the Fire Balls. Medusa: In order to fight her, you must have the HERBS. Goblin Dark Suma: Fend off his Skulls, and attack with your Bow and Arrow. Demon Lord Ra-Goan: Use a combination of full sword attacks, to the chest and legs. Dark Suma: The best thing to do is to corner him on the left hand side of the screen, using constant sword shots to the body. ADDITIONAL INFORMATION: You will not use the SHAGART SHORT CUT until you are at the last phase of the game when you have talked to the Mayor's Daughter. When you do use it, you will go from Lindon to Shagart. Once at Shagart, a house will open. Enter it, to find another Temple. At the far end of the entrance, is the FOE-SLAYER ARROW. ********************************************************************** MIRACLE WARRIORS You begin the game at the castle of Arasia, on the continent of Arukas. In order to collect your three companions, you must visit the ancient Sage Kosama. He is located on the continent of Arukas, above the mountains, in the Austel Providence. He will let you begin your quest. COMPANION ONE: GUY Guy is your first companion. To awaken him you will need the SWORD OF WARRIOR. This is found in the forest, south of the city of Orcho, on the continent of Marula, in a hidden castle. You will also need the spell "AWAKE GIANT". This is also found on the continent of Marula. If you head to the south-west corner of the Baton providence, you will find a city that is not on the map. It is here that you will buy the Spell and get your first companion. NOTE: Buy the spell (Awake Giant) in the shop that sells Healings, Spells and Herbs. SPECIAL WEAPONS: Guy's special weapons are located on two continents, Marula and Apheidas. The TUROS SWORD is located in a castle, in the mountains, surrounded by the forest, to the left of the Dirke providence. The ARMOR OF TITAN is located on the peninsula of Kadmos, off the continent of Marula, in the mountains. While on the peninsula of Kadmos, go to the village, and you will be able to purchase the first ship for $30,000. NOTE: This ship will NOT cross the Stormy Seas. The SHIELD OF HECTOR is located on the continent of Apheidas. It is in the forest, in the Idmon desert. COMPANION TWO: MEDI Medi is your second companion. She is located on the continent of Eratos in the city of Doris. To get Medi you must have the ARMOR OF LEGEND, which is located in a cave in the mountains, on the continent of Apheidas. SPECIAL WEAPONS: Medi's special weapons are located on the continents of Eratos and Arukas. The EROS SWORD is located in the castle of Elatoria, on the west side of Eratos. The ARMOR OF ATHENA is located in a cave that is in the forest, next to the mountains, on the continent of Eratos. The SHIELD OF CELENE is located in the mountains, to the left of the city of Galia, on the continent of Arukas. COMPANION THREE: TREO Treo is your third companion. He is located on the island in the middle of the peninsula of Iphis. To get Treo, you must have the SHIELD OF ULYSSES, which is located on the island of Ikaros. SPECIAL WEAPONS: The HALBERD OF BABEL, ARMOR OF KASO, and SHIELD OF KIMAIRA are all located in the monument on the northern tip of Iphis. NOTE: To get into this monument, use the spell "TREO HAS COME". In order to use the spells, when the spell screen comes up, pull down on the Directional Pad until the arrow on the left is next to the correct spell. Now that you have Treo, your party is complete. You should have all of their weapons and spells by now. From here, venture to the island above the Gorphonos desert, on the continent of Apheidas. This is where you will get the ship that will cross the Stormy Seas. >From here, venture South and sail through the Stormy Seas, to the continent of Areos. This is the continent where you will find the keys needed to enter the Gorkis shrine. THE KEYS: The keys are hidden in three secret shrines on the continent of Areas. To find them start from the town of Tegea. Move 16 spaces South, press BUTTON TWO, and use the spell "COME, IASON" NOTE: This procedure will be the same for all keys. Proceed through the maze and you will find the KEY TO HEAVEN. >From there, move 16 spaces West, and enter the shrine to find the KEY TO EARTH. From there, move 10 spaces North, enter the shrine, and you will find the KEY TO HELL. Finally, move 6 spaces West, and you will enter the GORKIS SHRINE. Proceed through this three level shrine with care, because if you take a wrong door, you will end up in a different shrine, in a different area, and you will have to find the Gorkis Shrine again. If you make it through the shrine, you will find the stairs that lead to TERRARIN, THE DARK LORD. TERRARIN, THE DARK LORD: To defeat Terrarin, you will need to be at full power, and have the following items: THE WHITE SPHERE: This is found in the middle of the Kithairon Desert, in a village. THE STAFF OF EARTHQUAKES: This is found South of Eratos, on the island of Karme. THE SACRED NUTS: You will get the nuts by killing the Liphants, in the forests, on the continent of Marula. RESURRECTION POTIONS: To get these, you will need to kill the Sea Dragons, off the coast of Areos. To fight Terrarin, use your magical items first, then attack until your power bar is almost gone. Then, use the Resurrection Potion, and continue to fight. Use the Potion only when the need is dire. OTHER ITEMS OF INTEREST: The VILLAGE OF RESTORATION is located in the mountains, surrounded by a forest, above the Penteus providence. The MANTLE and CRYSTAL are located in a monument, in the Silvius desert, on the continent of Eratos. The HELM is located in a monument, in the Julus forest, on the continent of Marula. The STONE OF PROTECTION is located in a village, on the eastern tip of the Iphis peninsula. ADDITIONAL HINTS: When you first begin the game, only attack the Evil Merchants. They have a lot of money, and are easy to kill. DO NOT attack the Villagers, Travelers or White Monks, talk to them, and they will help you with your quest. Return to the villages frequently to replenish your strength. Save the game often. *********************************************************************** MAZE HUNTER 3-D CONTINUE: You can continue unlimited times, until level 4-4, by holding the UPPER LEFT hand corner of the Directional Pad, and BUTTONS 1 and 2 simultaneously. The number of the round you are continuing on will appear in the upper right hand corner of the screen. EXTRA MEN: Right after you pick up the pipe, you do a test swing with it. If you hit a monster with that test swing, you will hear a bell noise, and get an extra man! ************************************************************************ MISSILE DEFENSE 3-D Helpful Hints: Western and Eastern Missile Bases: When there are more than one missile on the screen, shoot the one that is coming towards you. The other ones are important, but they won't take a laser from your stock when they escape. ************************************************************************ MONOPOLY TO NOT BUY PROPERTY: Be sure to set the game up with a computer charge. Set the price to "0", and then you won't have to buy the property. *********************************************************************** MOONWALKER ROUND 1: CLUB 30 Open windows and doors to find the hidden children. SCENE 1 Total number of Children: 4 1st Floor: 2 Children, life-up 2nd Floor: 2 Children INTERMISSION Kneel down next to the pinball machine. Continuously punch while the gangsters walk into your blows. SCENE 2 Total number of Children: 6 1st Floor: 1 Children, life-up 2nd Floor: 1 Children 3rd Floor: 2 Children 4th Floor: 1 Children, life-up 5th Floor: 1 Children, hat INTERMISSION Kneel down in the center then throw your hat left and right to take out the gangsters. SCENE 3 Total number of Children: 9 1st Floor: 2 Children 2nd Floor: 2 Children 3rd Floor: 2 Children 4th Floor: 2 Children, life-up 5th Floor: 1 Children INTERMISSION Kneel down right next to the table and throw your hat as fast as possible. Let the gangsters run into your hat. ROUND 2: PARKING LOT Open all of the car trunks to find the children. Watch out for bombs. SCENE 1 Total number of Children: 6 1st Floor: 2 Children 2nd Floor: 2 Children 3rd Floor: 2 Children INTERMISSION Kneel right in front of the yellow car and punch left and right to take out the thugs. SCENE 2 Total number of Children: 6 1st Floor: 1 Children 2nd Floor: 2 Children 3rd Floor: 2 Children 4th Floor: 1 Children INTERMISSION Kneel down in the center and punch left and right to take out the thugs. SCENE 3 Total number of Children: 7 1st Floor: 2 Children, hat 2nd Floor: 3 Children 3rd Floor: 2 Children, life-up INTERMISSION Kneel down on the far left side and continuously throw your hat to kill the dogs. ROUND 3: WOODS Check the bushes and tombstones to fine the children. Zombies: To kill the zombies walk toward them. When they jump in the air back off and kick them when they land. SCENE 1 Total number of Children: 6 Tombstones: 4 Children Bushes: 2 Children, life-up INTERMISSION Kneel down on the far left side and continuously punch the zombies. Kick the zombies that don't jump close to you. SCENE 2 Total number of Children: 8 Tombstones: 7 Children, life-up Bushes: 1 Children, hat INTERMISSION Kneel down on the far left side and continuously throw your hat to send the zombies back to the grave. SCENE 3 Total number of Children: 8 Tombstones: 6 Children, life-up, hat Bushes: 2 Children INTERMISSION Stand in the center and throw your hat left and right to kill the zombies. SCENE 3 Total number of Children: 8 Caves: 3 Children Spiders: 5 Children, life-up INTERMISSION Jump onto the ledge on the right. Wait until two spiders are walking below then jump off, kneel down and punch. Repeat this procedure until all the soldiers are defeated. ROUND 5: THE ENEMY HIDEOUT This round can get confusing so try memorizing where each ray D-8 (transport beam) pad leads you. Destroy the computers to turn the lasers off and open up the gates. SCENE 1 Total number of Children: 6 INTERMISSION Stay on the left side and kick the soldiers. When the soldiers appear on the right side run over and kick them. Repeat this procedure until they are all destroyed. SCENE 2 Total number of Children: 6 Drop through the trapdoors in the floor to reach some of the doors (children). INTERMISSION Stay in the center and throw your hat left and right to sweep out the soldiers. SCENE 3 Total number of Children: 7 INTERMISSION Stay in the center and throw your hat at the soldiers that appear out of the ray D-8 pads. When you throw your hat at the soldiers kneel down first. ROUND 6: MR. BIG SCENE 1 Destroy 30 monkeys. Move left and right shooting the robots. Make every shot count. Try to get a rhythm down where you can destroy two on each side. SCENE 2 To destroy Mr. Big's cannons concentrate on destroying one at a time. It takes 3 hits to destroy each cannon. Figure out how to dodge the laser beams. *********************************************************************** MONTEZUMA'S REVENGE LEVEL 1 Go one screen right and one down. Get the red and white key. Then go back to where you began and go one screen left and go one screen down (you should be in a room with disappearing platforms to your left). Go one screen left and one down (you'll be in a room with one skull, a sword and one forcefield). Proceed two screens right and get the two blue keys. Go one up, on left and climb down the rope and get a blue and red key. Then go to the left side of the room towards the disappearing platforms. Jump up the first 2 platforms then stop and wait for the platforms to reappear then jump to the top till you get to the top. Go one screen left and go one screen down. Go left and use all your keys to open all the doors (2 red & 2 white doors). Go one screen down (grey room with 2 diamonds). Continue one screen left (grey room with 3 skulls and 2 diamonds). Jump over the first skull and go to the first ladder to get the diamond but watch out for the second skull or ignore the diamond and jump to the left to get to the second ladder, go down one screen ( a violet room with bouncing skulls). Proceed down one screen (you should now be in a gold room with 2 ropes on the left). Go one screen left and grab the white key then go right one screen. You should be back in the gold room with 2 ropes. Climb almost to the bottom of the right rope, jump to the right nd go one screen down. From this room go 3 screens right and you'll be in a room with one spider and one white key. Ge the key then go one screen right (with 2 bouncing skulls, one skull is faster than the other so watch out) and one screen down. Now you should be in a screen that dark except for the fire and a long disappearing platform. Go 3 screens right (you should be in a room with eleven diamonds in the center). Jump towards the diamonds trying to get as many as you can (don't worry, you can't get all the diamonds). LEVEL 2 - BONUS STAGE - HINT: You have plenty of time to get all the treasure so take it slow! Get the white key and go one screen right. Continue one screen down, get the two white, go one screen down, get the two diamonds, go one screen down and get the red and blue key. Go one screen right, jump to the two ropes, get the sword and jump left to the platform with the spider between a red and blue door. Open the blue door, kill the spider, open the red door, and go one screen down. You'll now be in a room with 10 or ore platforms on the right side are two swords. Get the two swords and go one screen down and one screen right, kill the two skulls, go up one screen and get the torch. Then go back down one screen, one right and 2 up. Then go one screen right and two screens down. You'll be in a room with two ropes on the left. Jump left and grab onto the rope. Go almost all the bottom of the rope and jump to the right towards the platform with a skull on it. Go one screen down and take the two blue keys. Open a blue door and go one screen down (in a room with only two snakes) then go two screens to the right. Get the red key and open the red door and go down one screen (in a room with only two white doors). Go screen left. LEVEL 3 - BONUS STAGE - same as first To get the torch use the same pattern as level 1. Once you find the torch go down one screen right one screen up one screen and right one screen (you should be in a room with one rope and a spider). Go 2 screens down and you should be in a room with 2 ropes ont eh left side, one spider and a skull. Jump to the left onto the rope, then climb down almost to the bottom (be careful, all ropes have fire at their tips and the longer you stay on it the shorter it becomes) and jump to the platform with one skull. Continue one screen down to a room with 2 blue doors and keys. Get a blue key and open one door and go one screen down to a room with 2 snakes. From here proceed right one screen. Open one blue door and go one screen up to a room full of red keys. Take a red key and go one screen back down. Now grab one blue key and go one screen right. Open one red door, take another red key and go one screen down and four screens right to the end of level 3. LEVEL 4 - BONUS STAGE - Take what you can but get out fast. Get white key and go one screen right. Continue one screen down get two white keys, go one screen left and one screen down; get blue key. After you get the blue key proceed one screen up and one left. Open the blue door and ge a sword and a blue and red key. Go 2 screens right and 2 screens down. Continue one screen right where there is a spider trap between a red and blue door. Get the sword between the ropes and jump left to the platform, open the doors, kill the spider with sword, and go down one screen. You'll be in a room with many little platforms. Get both swords then go one screen down kill the skull, jump over snake, and go one screen right. In this room kill the skull that bounces and jump over the second one. Go one screen up and you'll find the torch. Follow the same pattern for the 3rd level except that you must get here with a red key because there aren't any to be found. LEVEL 5 - BONUS STAGE - Don't' get any treasure; run like hell. To get the torch follow the same path as level 3. The exit is the same as level 3 except when you find the room with 2 ropes on the left go down 2 screens an 2 screens to the right. Open the red door before you go one screen down make sure you have at least 2 white keys and one red and blue key. After you go down one screen go 4 screens right to the exit. LEVEL 6 Use the same pattern from level 5 to find the torch. From the torch go one screen down, one screen left, then one screen down. Continue one screen left (look out because there are 2 skulls that are side by side so if you run and jump you should be able to leap over them with no problem). Continue one screen down. You'll now be in a screen with a right or left exit and 2 spiders. Proceed 4 screens right and grab a blue key. Go one screen right, get red key, and continue left. Go 2 screens right. Proceed one screen down and one right to the exit. LEVEL 7 - BONUS STAGE - Pay no heed to greed; just exit. WARNING: Monsters don't leave after you hit them. Get the white key, go one screen right, and one screen down. Get the 2 white keys and continue 2 screens down. Get one red and one blue key. Go one screen right and jump towards the rope on the right side of the screen. Once on the rope move down and jump towards the spider trapped between 2 doors (blue & red). Open the doors and kill the spider and go one screen down. You'll be in a room that's dark and you can only see a pole to the left, 2 disappearing platforms, lots of treasure. From here go one screen dow, one right, and one screen up for the torch. >From this screen go one down, and one right (you should be in a room with one 2 spiders and one skull) and continue one screen down and one right. Jump over the 2 skulls and go down one screen. Go 2 screens right, one screen up and one screen right. You'll now be in a room that has a giant gap in the middle with no possible way to go right. What you do is run and jump to the right. You'll fall diagonally down and to the right. You'll fall one screen down to a platform on the right then go one screen right to the exit. LEVEL 8 To get the torch follow the same pattern as that of Level 7, but be careful because there are more dark areas. The exit is the same as level 7. LEVEL 9 Same as Level 8 but with more dark areas. LEVEL 10 The torch is found in the same way you locate it in level 9. When you get to the area with 2 spiders on the left & right side, go left and continue to find a blue and red key, plus 2 white keys (which you should have gotten in the beginning). Once you fine one blue and red key the proceed back to the area with the 2 spiders. From that screen advance 2 screens right, go up one screen and 2 screens right. You should now be in a screen that has a giant gap. Run and jump from the middle of the floor (not from the edge) and you'll land one screen down on the right side of the screen. LEVEL 11 This level is just like the last only it's entire level is dark. ************************************************************************ MY HERO EXTRA MAN: When you are fighting the Bull Dogs, take on the first three, jump over the last one and kick him from behind. This will give you one extra man. GAME STRATEGIES: Keep moving to the right. The enemies attack in patterns. Jump and walk quickly, watch out for the flying balls, they will kill you. To kill the Frogs, use kicks and punches. However, there are some frogs that are invincible. The falling Bottles you can either outrun, or jump up and kick them, to get extra points.