ADVENTURE NO.1 Written by David P. Turnbull Walk Through by Dorothy Millard (C64 Version) (Start in a meadow carrying a watch and a book of matches), EXAMINE WATCH (shows how long you’ve been playing), ENTER CABIN, GET HOLDER (for silver candlestick), GET PAPER, READ PAPER (says “Help, I’m being held prisoner by an evil troll” and is signed Princess Julia), DROP PAPER, EXIT CABIN, W (field), SWIM (pool), GET RING (ruby), WEAR RING, GET BAR (iron), EXIT POOL, E, S, S (road), GET $5 BILL (the grating is in the way), LIFT GRATING (too heavy), PRY GRATING (with what?), WITH BAR, GET $5 BILL, DROP BAR, ENTER SHOP (pet shop), GIVE $5 BILL, GET FOOD (storekeeper takes your money and gives you the alligator food), EXIT SHOP. N, N, N (thick forest), CLIMB TREE, GET CANDLE, D, S (meadow), ENTER CABIN, GET RUBY (now see a locked trapdoor), DROP RUBY, ENTER FIREPLACE, LIGHT CANDLE, U (chimney), GET ROPE (leave the soot), D, N, EXIT CABIN, E (cornfield), EXAMINE WELL (deep), TIE ROPE (to what?), TO WELL, ENTER WELL (to ledge – leave the empty whisky bottle, which can be filled with water if you wish but it isn’t necessary to complete the game), CLIMB DOWN (bottom of well where you see two alligators), GIVE FOOD (they take it and disappear into midair), OPEN DOOR, ENTER DOOR (underground room), GET KEY (large golden), ENTER DOOR, CLIMB UP, U, W, ENTER CABIN, UNLOCK DOOR (trapdoor), OPEN DOOR. CONGRATULATIONS The beautiful princess Julia steps out of the trapdoor and the two of you live happily ever after. -- Originally found on Dorothy Millard's site at http://dorothyirene.fateback.com