ADVENTURES OF A MUG Written by Hilary Walton (Oddbod) Walk Through by Dorothy Millard (C64 Version) Scenario Adventures of a MUG describes the exploits of a messenger of the United Galaxies Organisation. Part one starts with the MUG’s arrival at Babel on His Majesty’s Space Tramp “Venus.” Notes 1. As far as I am aware PART 2 doesn’t exist. 2. If you hang around for too long in the cabin you will first hear the buzzing of a short circuit, then see smoke rising from the bed and eventually you will be enveloped in foam which extinguishes more than fires! Do not re-enter later. 3. Taking the chewing gum while carrying the paper, gold card, or pasteboard results in both chewing gum and the other object being destroyed. 4. The cook will throw you out of the kitchen if you are naked and if not carrying the tin will throw something at you. 5. Eating the meal will stop “The Knackers.” 6. Looking through the hole without the mirror being carried or sunglasses worn will lead to fatal consequences due to UV light and/or gamma X-rays. Walk Through (Start in the claustrophobic confines of a freeze-bed), EXAMINE PLATE, READ WRITING, SLIDE PLATE (reveals a button), EXAMINE BUTTON, PUSH BUTTON (the cover of the freeze bed opens), U (into cabin), EXAMINE ROBO (valet), READ LABEL, EXAMINE BUTTON, PUSH BUTTON, EXAMINE CONTROL (about now you hear a buzz coming from the bed), LISTEN BUZZ (there’s a short circuit), SET MIN (on the robo- valet), PUSH CONTROL (note you must not be wearing clothes… you are shaved etc. and a pill is popped into your mouth – you feel good), EXAMINE WARDROBE (locked), S, S (into another cabin), GET KEY, N, N, UNLOCK WARDROBE, GET UNIFORM, WEAR UNIFORM, EXAMINE UNIFORM (something falls out), GET CARD (gold access card), S. E, E, E, N, E, GET PASTEBOARD (strip), EXAMINE PASTEBOARD, W, S, W, S (locker room), EXAMINE LOCKER (messy), LOON LOCKER, GET SOCK (grubby), EXAMINE SOCK, WEAR SOCK (oh well), N (lobby), W, W, W, W, W (west lobby), INSERT CARD (nothing happens), INSERT PASTEBOARD (both doors open, but don’t enter yet), W (end of corridor), W (into wedge shaped room), LOBE SLAB (see a flash), GET MIRROR (fragment – you cut your fingers), WRAP SOCK (around your fingers), GET MIRROR, EXAMINE MIRROR. E, E, DROP MIRROR (so you don’t lose it in the pool), S (it’s dark), SWITCH ON (light – you’re in a waste disposal room), W (you land on something blocking the chute), JUMP (you land in a smelly pool – note if you had been carrying the card it would have been destroyed), EXAMINE POOL (foul), UNWRAP SOCK, WEAR SOCK (over your head – you can’t breathe), D (oddly you can now breath), EXAMINE MUCK (nothing), EXAMINE MUCK (this time you find a remote control rod), GET ROD, EXAMINE ROD (it has a glove at one end), U, REMOVE SOCK, N (edge of collection bin), E, GET SUNGLASSES (pilot’s), EXAMINE SUNGLASSES (polarised and very dark – don’t wear them yet as you won’t be able to see), W, W, W (into a grav-chute… you step out to “Disembarkation”), EXAMINE WHEEL (don’t turn it or you will be exterminated as a saboteur), W, S, W, S, W (off watch freeze bedroom), EXAMINE LUMP, LOUN LUMP, EXAMINE PLASTIC (a bag of balls), GET BAG, EXAMINE BAG (kkraakker balls), E, E (crew’s room), EXAMINE GRAFFITI, READ GRAFFITI, EXAMINE ROBOT, EXAMINE CABINETS, GET PAPER, READ PAPER, DROP PAPER, EXAMINE SCRATCHES, EXAMINE LEFT (scratches), EXAMINE MIDDLE (scratches), EXAMINE RIGHT (scratches – say 4851), THAT 1548 (the robot is facing the wrong way), TURN ROBOT, THAT 1548 (the door opens), GET TIN, EXAMINE TIN, LOUN ROBOT, GET GUM (chewing), EXAMINE GUM (extra sticky), PUT GUM (it sticks to the end of the rod). W, S (kitchen – note if you are naked you will be thrown out and if you are not carrying the tin something will be thrown at you), GIVE TIN (to the cook – he still asks for a Blurtie), SAY YES (the cook hands you a meal), EXAMINE MEAL, EAT MEAL (you’re not sick anymore – note this wards off “The Knackers” attack). N, N (lobby), W, W, W, W, W, WRAP SOCK, GET MIRROR, E, E, E, E, E, E (by armoured door), EXAMINE POSTER, PULL POSTER (it rips away), EXAMINE DOOR (see a hole – note if you look through the hole without carrying the mirror or wearing the sunglasses you receive a fatal dose of radiation and the game will end), WEAR SUNGLASSES, LOTH HOLE (must be wearing sunglasses and carrying the mirror), GET SCARF (can’t reach it), WEAR ROD, PUT ROD (through the hole), PROD ROD (the gum sticks to the scarf), PULL ROD (out), GET SCARF, REMOVE SUNGLASSES. W, W, W (outside cabin – don’t enter unless you wish to terminate the game), W, W, W (west lobby), DROP SCARF, GET CARD, N (top of grav-chute), N (an officer snatches your gold card and you are escorted back to the lobby – note this is necessary for full score), E, E, E, S (into cabin), GET CARD (grey), N, W, W, W, INSERT CARD (don’t take it into the pool or it will disintegrate), S, W (down the chute to the turgid pool), N, E (to where the rubbish is), EXAMINE RUBBISH, GET TOKEN (credit), W, W, W (into grav-chute), W, S, W (lobby), W, W, W, W, W, GET SCARF, GET CARD (grey), N, N (anteroom – the officer recognises his scarf), GIVE SCARF (he ushers you into the officer’s mess where you remain as his guest until the Venus enters Babel’s orbit… you are told to examine the lining of your suitcase when you get it in part 2). So far, so good! Now for MUG 2. SCORE 100%