AGI Base Logic Generator 2.0 ReadMe

For the Release Version of BLG Version 2.0

AGI Base Logic Generator written by Joel McCormick
Base Logic Generator © 1998-2002 Joel McCormick

WARNING

The BLG is designed to create files in your game's directory and is capable of overwriting source files for your game. You should take precautions to protect your game data before using the BLG. Although you should be prompted before any overwrites take place, it's better to be safe and back up your files than to chance losing lots of work. If you wanted to, you could set aside a BLG folder where generated files will go and then move them to your game's folder when you are certain that you've gotten what you want.

Contents

  1. Release notes
  2. Conditions for use of this program
  3. Requirements
  4. What's New In Version 2.0 Release?
  5. Short introduction to using the program

Release Notes

The current release of this software is version 2.0. At this time, there are no known serious bugs. Nevertheless, you may run into some bugs I don't know about or that I was just too lazy to fix. If you find a bug that causes you problems, please report it and I'll look into fixing it.

Please report all bugs that you find in the software to weremoose@yahoo.com.

A note about reporting bugs: I will only accept bug reports for versions of the software that I created. This version of the software is 2.0, build date August 31, 2002. To find out the build date for the version of the BLG that you are using, right-click the BLG's title bar and choose "About the BLG." I will not provide support for modifications to the BLG written by other people.

Conditions For Use of This Program

This software is provided without any warranty of any kind, and use of this software is AT YOUR OWN RISK. I have no reason to believe that using this software will do any damage to your computer. Regardless, it is a condition for use of this program that the author will not be held responsible for anything bad that happens to your computer, even if what happens to your computer is a direct result of using this program.

This program is provided free of charge, and you may distribute it freely as long as a copy of this readme file accompanies the executable file.

IF YOU DO NOT AGREE WITH THESE CONDITIONS OF USE, THEN DO NOT USE THIS PROGRAM.

Program Requirements

This program requires Microsoft Windows 95 or later and no more than a few megs of memory.

What's New In Version 2.0 Release?

The changes from the beta 2 version of the program are minimal:

Version 2.0 Beta 2

Version 2.0 Beta 1

Short Introduction to Using the Program

I think this program is fairly self-explanatory (if not, then let me know). I may build a help file eventually, but for now just play around with it. When you generate files, by default TWO files will be generated. One is a compiled version of the logic resource, which is saved in your game directory. The other is the source code for the logic resource, which is saved in the src subdirectory of your game directory. If importing into AGI Studio, you want to import the COMPILED LOGIC FILE ONLY. Trying to import the source code file will simply not work. At your discretion, you may choose not to generate a source code file. You may also choose not to generate a compiled logic file; however, if you do this, then you must copy and paste the logic code into AGI Studio (or write it to the clipboard).